I like how the abilities work to solve puzzles.
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Low Power Mode's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #144 | 3.513 | 4.222 |
Fun | #307 | 2.496 | 3.000 |
Presentation (graphics, audio) | #336 | 2.589 | 3.111 |
Originality | #346 | 2.589 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
You play as a phone who can enter different modes, like "Airplane mode" or "Rotation Lock Mode", and use their unique abilities to get home.
Comments
the games audio is really low for some reason, but the music was good (had to turn the volume way up to hear it)
i also thought this was really creative use of the theme
im assuming the dash ability has a cooldown? it can make the game feel unresponsive
if the cooldown ended when landing on the ground i wouldn't feel the need to wait each time before continuing
airplane mode was also unresponsive sometimes (i was turning it on and off)
I ran out of time to implement a settings menu, sorry about the audio issues. I turned the dB lower as I didn't want to risk anyone having it too loud.
All of the abilities do have a cooldown, I was hoping to add animations to show that but also unfortunately ran out of time. I'll go back and add those after the jam review is completed. Good idea about the reset on landing, I can replace some timers with that!
Appreciate all the feedback.
This was a cute game concept and executed pretty well. The platforming is a bit challenging, I was wishing those charging stations would checkpoint me or something, if I was getting low I'd be forced to platform the previous section again. Brutal, but maybe intentional. Regardless, well made!
This is cute! I love how bouncy the character animation is, it feels great.
For me, I think the platforming felt it needed a little too much precision to get correctly. Some of the jumps were really tight, and I'm not very good at these kinds of games. I think it might help if there was a way to reload from a checkpoint instead of having to walk back each time to try again.
Really fun idea with satisfying platforming. My main criticism is that the platforming is REALLY difficult. I feel like I was only able to beat it because I have a lot of platforming experience. Great job!
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