Super cool visuals, very fun to play. I really like the idea of baking the difficulty modes into the game like this, just letting us dynamically choose what lane to be in to best match our abilities. Cool entry!
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modus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (graphics, audio) | #12 | 4.563 | 4.563 |
Fun | #23 | 4.063 | 4.063 |
Theme | #99 | 3.750 | 3.750 |
Originality | #144 | 3.500 | 3.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Mode stems from the Latin word modus, meaning rhythm, measure & melody.
The game also invites different modes of listening, by focusing your attention on one single part of its whole.
Comments
Damn those effects go so hard.
I found it a bit hard to tell to what lane I would switch and the rhythm was a bit hard to make out sometimes when there was too much going on at the same time.
But just wow. It was seriously impressive how into it I got and how good this feels to play. Great job with this one.
Yeah it's definitely confusing and chaotic. I've previously made a jam entry with similar techniques (but more lo-fi, Ambrosia), which was even more chaotic and confusing at times (The visual chaos would increase when you made errors, only making it more likely you'd me another). With that in mind I did my best to make this one more structured and less busy, and while it is a little, it's still far from the goal of clearly readable gameplay. For next time!
I was blown away by the visual effects! This has an extremely unique aesthetic that really elevates the experience. It was interesting how the tracks naturally cue you to consider and focus different parts of the composition as you play through. Awesome!
This was a very stimulating game, and I recommend it for anyone who wants to chill out and stare at something nice akin to an audio visualizer while pressing buttons to the music. I'm certainly not biased with my all-time high score of 42069, but on a technical level the game was very impressive and it felt cool to play all the way to the end.
we all know what kind of substance i'd be on for this specific drug montage 😤 seriously though, really impressive and appealing visuals! i think mr. lepel said you showed off how you did the visualizer, you let on a little bit but i couldn't really wrap my head around it. the result could absolutely have gotten on a console release back in the day though!
Like staring into fire for a long time with vibing music playing. I recommend the experience with a controller for the added rumble effect!
so unique. as the guy that did all the sound design and music on our game, I get how just cool this is to make, how deep this is. thank you!
I really like the visuals, music and intro. It felts really fun. It was a bit difficult to switch lanes and on Mac I couldn't escape the game or pause anything. Good game overall!
Oh I like this a lot. Really like the visuals too. Reminds me a bit of Thumper
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