Really good! I like the camera angles, especially on the last spin. the vibe is spot on and I find the endless cycle of the board game to be really cool
I know the ending is open ended and all but... did he kill Tom or not?
Found the winner! the idea is really interesting, the art is simple yet effective (how on earth did you have time to add the effect for hitting the border) and the sounds are good. My only problem with it, though this may just be a me thing, is that it took me too long to realize that the big particles is what makes you bigger
Really great entry, good job!
The visuals are really nice, though it can be a bit hard to see at times. I feel like using a timer isn't the best idea, especially as some unpolished areas of the game take up quite a bit of time, mainly the platforming and buttons. I liked the voice acted news broadcast, and smashing through glass was satisfying. With more polish it could become a great game!
Nice job!
This was pretty fun! The idea is unique, though the execution is a bit buggy, The game did not reset after death and at some point enemies stopped spawning, it could use some more work but it is really fun watching your spacreapt become an abomination! The art is also clean, may not be that complex but it looks great!
Really fun game, good job!
The level expansion mechanic is a cool idea, though it would help if there was an incentive to venture in the new areas, I played 2 runs and got to wave 14 on the second, I found myself either abusing the x2 fire rate or staying in the corner as that does the job really well.
Good idea, could become something more interesting if fleshed out further, good job!
A fun challenge! The game was pretty fun, I like the concept a lot, took me some time before I realized I could jump on enemies, maybe the beginning screen would be better without a timer, requiring you to press a button to skip it. Chaining jumps on enemies was really satisfying, I fell it could be used more in a more fleshed out version. Another thing I liked was the precision required for each level, one wrong input and you are out. I feel the trees hitbox could be a bit better communicated as cutting corners through them in important
I really enjoyed the game, good job! ^^
Concept was great and it was pretty fun! I liked that the two characters had different instruments for their songs, and how it would combine when they were close to each other. My first run I didn't get to complete an order, took me some time to get used to the workshop, but on my second run I got 2 orders in. The one part I didn't really enjoy was the movement, it was kinda too slow, other than that I really liked throwing Nugget around to go get things. The enchantment crystals were a bit weird? maybe I was doing something wrong but they kept disappearing
Either way, a fun game, I would probably play a more fleshed out version, good job! ^^
oh my god, this is so good! I finished it, and I have to say I love all the ways in which you can use the knives and time stop. The pixel art is simple but well made and the puzzles are good, the fact that there is more than one way to solve them gives a good sense of freedom. Maybe you could make a post-jam update to add music and sound effects (I lack those as well lmao) Overall a great game, well done!
your game reminds me of celeste a fair bit, was is an inspiration?
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