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A jam submission

SixSenseView game page

Harness your sixth sense. Defy the darkness.
Submitted by mynkrthd — 13 hours, 42 minutes before the deadline
Rated by 8 people so far
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SixSense's itch.io page

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How does your game represent "Power"?
Six Sense is all about the power of the mind and soul. It’s not just about strength, it’s about seeing the unseen, sensing hidden energies, and understanding what others can’t. True power comes from awareness, intuition, mind control, and overcoming both your soul and body.

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Comments

Submitted(+2)

The game seems to have a lot of cool things going for it in terms of design.  Seems like this isn't quite a finished product but I'm intrigued to see what could come next of this!

Submitted(+2)

I think the game has a good baseline. I like the general feel and design of the game, but movement felt very frustrating and slow which is a big deal when most of the game is walking around. Could use diagonal movement, sprinting, maybe let the player see a bit more around them, though that last part is more of a choice of design. 

Submitted(+2)

love the sound the first npc makes when he talks. I walked around and gather quite a few items! cool atmosphere 

Submitted(+2)

Interesting idea.  I liked the atmosphere. Some times it felt like there were invisible walls, but maybe I was supposed to use my spirit to get through them.  Nicely done!

Submitted(+2)

I see dead people.

Submitted(+2)

I see dead people.

Submitted(+3)

I enjoyed the art direction of the game, although I do think a monk was an interesting choice for the dark/creepy/satanic environment, felt a tad out of place. Music and sounds definitely helped with atmosphere. I think exploring was relatively fun although slow at times. Theme is a bit of a stretch here. Also returned everything got the key and also got stuck like another person. Overall nice job.

Submitted(+3)

I was very happy to return the "tasty apple" to the monk. After that, I did a few laps around the wonderful atmospheric map but could not find where to bring the key. Pretty game, great art.