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A jam submission

Crowns Of PowerView game page

The worlds first Metroidvania Rage Game
Submitted by bows — 3 hours, 8 minutes before the deadline
Rated by 17 people so far
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Crowns Of Power's itch.io page

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How does your game represent "Power"?
Use the powers of the four crowns of power to depose the king of kings to claim power over the kingdom in the worlds first Metroidvania Rage Game

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Comments

Submitted(+1)

I love how unique the movement is, I would love to play a whole game based around it!

Submitted(+1)

"rage game metroidvania" is a genre mashup that i hope i never see again. very good job.

Submitted(+1)

I like the "landing in the right direction has X effect". 
I was lost at first how I could possibly progress, but once I figure it out it felt better to play. Unfortunately I didn't get very far after I landed in some lava I called it quits, but good job executing the mechanic and finishing! 

Submitted(+1)

It was too hard for me to get very far but I'm super intrigued by the wall-sticking mechanic! I wanna spend some more time getting a handle on it because I really enjoyed the idea. Also the dark souls death text got a good chuckle out of me.

Submitted(+1)

Love the game but I'm so bad at it X,)

Submitted(+1)

Fun, getting out of the tutorial level felt like getting over it lol. I normally dont like metroidvanias for confusing maps but this didnt have that issue, nice job !

Submitted(+1)

The mechanics of this are super unique! At one point I was able to ricochet of one wall and stick to another on accident, which was a sick moment :)

Also really loved the introduction at the start, gives a great sense of scale for the sense of the level :)

I think that the difficulty curve might be adjusted to be a bit easier to keep people hooked (I say this as a fellow developer of a game that was too hard this jam haha so I know the pain).

Great stuff!

Developer

LOL yea I might have to have 4 more sections simmilar to that first tutorial showing each crown power, some are a bit unintuitive 

Submitted

Cool game with some interesting mechanics. It defiantly takes a while to get used to and is quite hard but I like how unique they are. The level design and other abilities are cool as well. I did feel like there were some moments where I fell off a wall or didn't stick when I should have. But other than that good work!

Developer

You have to be almost perfectly perpendicular to stick, so it is super finicky. 

Submitted

Had a pretty good time playing but the mechanics definitely take a while to master. Reminds me of Getting Over It a little bit, though less rage-inducing. I really like how fleshed out the world is. It makes me feel like I could explore for a long time without discovering everything, which I know is hard to accomplish in a week

Developer

Thanks! I spent a ton of time crafting the map. Glad people are appreciating it.

Submitted

Very nice take an refreshing mechanics :) But it was a bit too hard to hit perfect landings so often :D I guess it would be more rewarding with controller than keyboard :)

Submitted

Sweet take on the genre mash up, a jump king-esque metroidvania is such a novel concept. Nice player guidance too, learning curve was smooth with the placed guides in the beginning sections. Landing perfect on walls was satisfying and I definitely had trickles of sweat when at the top of a long corridor praying I wouldn't fall all the way down :)

Developer(+1)

This paragraph is the exact game feel goal I was going for I am so happy reading this!!!! 

Submitted

Fun game with challenging but rewarding movement :)

Submitted

Neat idea. I found the movement to be bit tedious, but i guess that was by design.

Submitted(+1)

a lot more to it then I thought first playing, very difficult, but fun, good job

Developer

If you dont mind sharing, how far did you get into the game? I am trying to gauge the scope I should aim for next time I do a game jam. It took playtesters about 4 hours to beat with the fastest run of 1hour 20 minuets but I don't think people are going to put in that kind of time to a rage game lol. 

Submitted(+1)

I struggled a bit with the controls, but I think that is the point. Guess I should git gud! Nice game

Developer

If you dont mind sharing, how far did you get into the game? I am trying to gauge the scope I should aim for next time I do a game jam. It took playtesters about 4 hours to beat with the fastest run of 1hour 20 minuets but I don't think people are going to put in that kind of time to a rage game lol. 

(+1)

I like becoming one with the shadows with the shadow crown :3 awesome game, very cute pixel art, interesting controls for Biggie boy

Submitted(+1)

Great Game! This game has a lot of scope and is very ambitious! the controls are a bit difficult, but once you get the hang of them the game is very fun! It feels a bit more like a rage game then anything else to me (maybe because I'm bad), but overall amazing project!!!

Developer

Yes! It was designed to be the first Rage Game / Metroidvania Combo.  Im really happy with the final design, glad you had some fun playing!!!

(+1)

This game literally saved my marriage.  Seriously.  bags packed, kids crying.  Right before I stepped out the door my wife sighed and said, "ok machina20, lets play one last run of Crowns Of Power by bows on itch.io"  

Instantly upon seeing the charming graphics, responsive controls, and beloved (albeit occasionally infuriating) frog protagonist, it was like we fell in love for the first time again.  It really made me remember that I married my best friend.  She really was that woman I fell in love with a lifetime ago.  Crowns Of Power saved my marriage and my life.  Thank you..... Thank you.....

Developer

Im glad you had fun!!! I am very sorry for the strain that my charm had put on your marriage, but Sam is a lovely woman and it would have been a crime to let her be wasted on you! Im glad we could come to an arrangement that worked out well for all three of us!! Thanks for the review!