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bows

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A member registered Jan 20, 2017 · View creator page →

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Honestly had so much fun with the rizz bosses lol. Great work!

I like it alot! I would cap the angular velocity of the items, they start spinning really fast sometimes and then go flying when I let go. Seems like it would be a fun concept to adapt to VR. cool cool cool!

Looks like others have it working, I will just refresh and try again.

Solid Tower Defense, well made freind! I was struggling at the end with all the things I had wired together, got really hecktic and fun. Well done gamer. 

I feel dumb but I got stuck on the second level for 15 minets and gave up. I used every switch and I thoght I had power flowing to the square multiple times but it never seemed to work. Was not sure what happened. :( will try again later hopefully.

Interesting, I got to the final boss room (I think) after the code door. I used every single possible combination of numbers from the level and got it on like the second to last combo lol. Was not sure how to interact with the monster in that room. 

Great environmental work, spooky moments were certainly their. 

How do you interact with the final enemy?

I think it was something like 58**4 I don't remember I had to do every possible combination of the draws to figure it out

Really cool, I tried it 3 times but the page kept hanging at the end of the day on monday or tuesday which was a bummer so I couldet get far Well done though! 

1749 on monday, but then the game hung! While(true) strikes again perhaps?

Really great first game! Cool to see Dunkey getting so many first time game devs out and participating! Solid bullet hell!

Simple and fun mechanics that built into a really really great puzzle game. Would have been at the top of the app store or front page of miniclip/kongregate if this came out as in 2010 lol. Great work! My only confusion is that my pink wire guys randomly blow up alot, and I still have no clue why. I dont know why I couldent figure out level 8 lol theirs something Im missing their I literally just started to try every possible combination of moves and still couldn't do it.  And some of the later ones im gated on not knowing how the fixers work, they keep blowing up when I think I would win. 

LOL yea I might have to have 4 more sections simmilar to that first tutorial showing each crown power, some are a bit unintuitive 

I cleared the whole game in under a minuet on my first try!! I have tons of experience jumping in a similar way from playing so many hours of my game LOL. Great simple one button game concept, fun 60 seconds. 

I did a few runs and made it up to Elephant in the room, but the game said I lost while I still had my animals alive. I for sure had lost anyway so maby its just calculating the outcome before the visuals resolve? But its using physics systems to move the projectiles and do collisions so I dont think that's it. Either way, great game.  My telekenetic teleporting monkeys with web slining were epic until they got teleported on by a wolf in the survive level,. 

This paragraph is the exact game feel goal I was going for I am so happy reading this!!!! 

Thanks! I spent a ton of time crafting the map. Glad people are appreciating it.

You have to be almost perfectly perpendicular to stick, so it is super finicky. 

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Cleared in about 15 minuets. Solid game. I think the levels could have been diversified a bit, for example making a path to a switch that opens a door, then having to deconstruct your path to have resources for the next door. Other than 2 drop down holes and one drop down that was two deep to get back up, their were no obstacles in the entire game. Still really good use of the theme, and the lighting  was done extremely well. Great work!

I gave this a perfect rating and it deserved it, this is hilarious. I was really impressed that after the game ended, I still saw dozens of new chat lines.

Cool game, I keep killing myself with bombs and in other silly ways. I used what I thoght was a conduit and it exploded in my face and killed me. But repeated death is part of a good learning curve and it was a fun 20-30 minuets. Reminded me of learning how to play deeprock galactic. Glad I tried this one out. 

In terms of upgrades, I think its to easy to get into a loop where every parry gives you 100 power and you just spam 1 parry into power over and over again, mabey cap that stat at 50?

Hey! I was actually playing this before submission and it was really fun even back then. Not sure why so many parry games are in this jam, this is the 4th one I have played! Not sure how 85 stacks up, but I cant handle the wizard guys. I guess I just need to parry them or die? fun game.

Cool game, but you might want a reset button I kept falling out of bounds and would force my power to run out to reset, which I would rather have not had to do. Happened a few times, I had the same problem in my game for a while. 

Fun game. I did one playthrough doing the intended strategy and parrying up to a ~20 combo. The second playthrough I did I just circled around the map and never even tried to play and won without having to interact with the mechanics.

their are like 6 kanye games I have seen this jam lol

As a fellow appreciator of hard content I spent an hour beating some of these absolutely brutal levels. Anything that has the wall chasing you is absurdly hard. this game is great though and  hopefully someone builds some levels to fill in some early game learning curve because getting used to the launch physics is pretty tough. I completed a few levels with sword in the name, but I never actually built a sword I would just shoot my orblorgs like a gun.  Really fun really hard game. Well executed concept.

Clean animations. Great job

:D missed it.

Fantastically polished game

Yea this is obviously fantastic. Well done.

Simple game, a little confused about level 3, have some sort of weirdness where the first few times it was taking way more than 50%. A good start to making games.

Great work! The climbing was intuitive. One thing that bothered me was that I was having a hard time managing my air control while climging because air control and climing are the same buttons. This is great for simplicity but if you ever add to this, having advanced buttons that only do one or the other might make it more fluid for people who want to put the time in and do some speedruns or something. Cool game!!!

Really funny characters. Was starting to think the Regime might be the bad guys when I heard about the race riots, and it really cemented it when it turned out that they were raising taxes. 

I agree, I had the same issue. 

Fun game! Really hard, but rewarding. Well done! I had a really hard time and was a little disappointed about the fact that I could not seem parry two enemies at once. Great game overall!

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Your game does not seem to have the power to run! I think it is packaged wrong!

did 1 playthrough, got 24542, only lost on basketball!

Cute and fun little games !! 

Cool boss fight, very hard. Im a big fan of hard games. Well done. I think it takes a little to long to reset and start the fight again in my opinion.

Fun and simple tower defense. seemed to work well, nice job!