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Bunny RTS lite's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Execution | #15 | 3.596 | 4.100 |
Tilesheet Implementation | #21 | 3.684 | 4.200 |
Gameplay | #24 | 2.982 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you do any challenges?
Stick to the grid challenge
Your game sticks to a grid (ex 64x64)
No overlaying graphics challenge
At no point in your game do the graphics overlap
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Comments
Impresive! I never thought of a game like this in this jam. Really well done.
This is super impressive! It feels like it wouldn't take much more work to turn it into a great little timesink ala Dice Wars.
Beets must flow!
Really well done for an RTS that meets both challenges!
I especially enjoyed the selection box and swarm behavior.
This is super cool and makes me want to do my own RTS game for a jam! Very unique idea. The one thing was.... I felt like I didn't deserve to win at the end. My army got overwhelmed and I didn't think I had a good amount of resources but still got the winning screen when I thought my army was overwhelmed.
Still, nice job, this was a lot of fun!
Well done, didnt think such a thing would be possible for this jam and its really quite fun. though its a tad shadow in depth getting it to work at all in very much impressive. well done!