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Bloop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #8 | 4.382 | 4.382 |
Overall | #76 | 3.676 | 3.676 |
Art | #96 | 3.618 | 3.618 |
Music | #97 | 3.382 | 3.382 |
Gameplay | #115 | 3.176 | 3.176 |
Black and White | #135 | 4.441 | 4.441 |
Theme | #158 | 3.059 | 3.059 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
loved the main idea and the gameplay, one of my bests
loved the main idea and the gameplay, one of my bests
One of my favourite games of the jam yet! Just love the "type to move" idea, and the simple but very effective artstyle (also the palette is great). The game is also super polished which is a big YES in my book.
Also makes me want to get a train. Or better yet, be the train.
It doesn't work
Oof, in what way? Please elaborate so I can try and fix it?
I write "move d4 up" and it doesnt move the cell on d4 upwards. I tried pressing enter and space and even clicking on that button but still didn't work. I even wrote "move 4d up".
Thanks for the clarification. That is because d4 is the topmost cell, meaning you cannot move it up. The edges of the game board act as barriers which you cannot move past.
my bad, I meant d1 instead of d4. I tried playing this game again and realised that my caps lock was on. Anyways the gameplay is a bit confusing and I think that pushing tiles instead of writing "move something somewhere" would be much better.
ah okay, thanks for the clarification. The reason I went with the text based approach was to try something new and it was easier to program in the time constraints. You live and you learn and that's what I reckon game jams are for. Thanks for playing my game anyway.