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A jam submission

BLINDSIGHTEDView game page

Black and white horror movement shooter where you use your muzzle flash to see enemies
Submitted by Digital Arts and Code (@Digitalartsand1) — 1 minute, 15 seconds before the deadline
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BLINDSIGHTED's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#54.0914.091
Originality#64.0914.091
Is the graphics 1 bit?#94.9094.909
Overall#103.9393.939
Music#123.7273.727
Art#134.0004.000
Theme#422.8182.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I will sleep with light ON for now on but I'm fine haha..
I'm so curious about how the post processing effect has been made

Its not a post processing effect actually. Its a screenspace halftone surface shader with some noise applied to it.

Submitted

I died from something big, black, loud and creepy and then turn on god mode.  I hate this game. I hate creators of this game. 10/10

Submitted

I don't know how I haven't played this one yet, because it's really cool.  It's just fun exploring the area and shooting the monsters.  My one critique of this game is that the harsh colors are kind of painful to have flashing all the time, maybe it could have benefited from not using pure black and white.  Nevertheless, super cool game, nice work.

Submitted

Loved the concept and it had a great bop of a soundtrack! The harsh brightness changes made it hard to play for much more than 5-10 minutes though. 

Submitted

I loved the vibe and intensity of these one. The visuals were awesome and just well awesome haha. The one thing that was a bit iffy were the screeching of the enemies as they were super loud and hurt my ears a touch.


Overall though i had a fun time playing this one.

Submitted

Superb vibe, and a really cool concept (definitely one of the most original I've seen). Those spider-y things freaked me out. Reminded me of Devil Daggers in a lot of ways. 

A lot of the enemy telegraphing and design was great, but I think a sound effect that plays when an enemy dies would be helpful - I couldn't always tell when I took a baddie out.

Awesome job, this one really stood out to me in the jam.

P.S. You got me with the Activate god-mode binding ;)

Submitted

Wow this was intense, I love the creepy art style

Submitted

I went to the options menu and it muted everything! So I activated God Mode and it just exited the game?!?!

Kidding, this was a blast! Had to seriously lower the volume on everything, the screeching enemies were deafeining. Maybe start with the volume knobs dead center and then let people adjust mid-game? 

Really claustrohpobic (in a good way) and the flares were seriously cool in 1-bit. Using the gun to light the room up felt really cool as well. A visual timer for the flare would be sick, as well as a health indicater. You die quite fast, so it may not matter, but those can be helpful to the less extreme players.

Still I had fun playing the loops, the enemy design was cool (biblically accurate angels?), and the music was sick. Contextual ramping up when you start shooting was a fucking rad decision. 

Good shit!