Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Death AgainView game page

a music-based bullet hell where you play a different moveset every time
Submitted by scutoid (@scutoiddev), Calliope — 9 hours, 16 minutes before the deadline
Add to collection

Play game

Death Again's itch.io page

Results

CriteriaRankScore*Raw Score
Music#24.2764.276
Is the graphics 1 bit?#54.9664.966
Overall#74.0344.034
Gameplay#93.7933.793
Art#143.9663.966
Theme#213.5863.586
Originality#263.6213.621

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Awesome game ! The music linked to the boss phase is a really great feature !

Submitted

Really nice game! I liked the concept of random builds this makes every run more interesting and made me wanted to try again to see if other set of skills I'll be better hahahah And I really liked the difficulty level setting it was really clever :D

Submitted

I was deeply confused at first when there was just a small child on the screen. I have learned my lesson! 


Overall great game, bgm was good, sfx was great, the sound for your bullet fire is at the perfect level! Difficulty as a little high for my liking but still enjoyable to play. (i'm just bad at bullet hell games) You did solid work on this. good job. 

Submitted

I like that the timing of the three-round burst sound effect seemed to be in sync with the beat of the music

Submitted(+1)

Wow, really great game! A fun concept and the plethora of abilities kept things interesting.

The gameplay was super challenging (I never managed to get through the 3rd boss phase), but was quite a fun bullet hell. I think telegraphing the bullet positions a bit more might (maybe just by making the arena a bit bigger), could have made it easier to figure out what was going to happen next. I was mostly relying on memorization on my later runs. Then again, my reflexes suck, so I totally respect keeping the difficulty curve.

I absolutely love interactive soundtracks, so the fact that the music was tied to the attacks really made it for me. I also liked the chiptune rendition of The Bidding by Tally Hall for the menu music :)

Developer(+1)

I'm glad you recognized the song!  It's one of their best imo.

Submitted(+1)

A real good challenge! Enemy fire syncing up with music is awesome. Each attempt changing things up is a great take on the theme (although some weapons definitely felt way more useful than others). Great game!

Submitted(+1)

Brilliant Game! Really difficult but that is also its charm I think. 

The attacks being timed to the beat of music really helped create an awesome atmosphere for the game. 

The Art was really nice and simplistic, fit the game very well.

Great job on this game!

Submitted(+1)

It's challenging but entertaining, I could spend hours playing it trying to beat it in max difficulty! Cool game!

Submitted

c'est très difficile de tout éviter, la musique et les graphismes sont cool, je me suis bien amusé, well done

Submitted

Very difficult game, loved how things reacted in time with the music, though it was a little grating at times. The respawn system reminded me of Rogue Legacy, so that's cool! Seriously, good job on thisl.

Developer

yes!!! I just started playing rogue legacy, and was thinking of that when I was making the character select thing.

Submitted

The room is just too small to avoid hit randomly spawned obstacles - Unfortunately did not survive 1 minute longer in any match. I would change the shield pointing in mouse pointing direction, or being activated with RMB holding. Dashing is too dangerous to use at any point of game since objects can appear or change positions very fast. Bullets could move slower, and at the same time player should not touching anything, even own bullets. Also thought the melee weapon is useless but maybe it could be throwed and picked up after each throw from the ground (and bouncing off from the enemies when hit).

There are things to try like weapons and characters, and also creatures and other traps and hazards to find out, so game has variety and something interesting coming up from after each corner. Also cursor changing and other setting options are nice additional features. Also graphics, especially characters looking simple but pretty good.

Submitted

really great game! definitely very hard. Experimenting with the different combinations is fun and the way the patterns sync to the music is very satisfyin

Submitted(+1)

Excellent gameplay

COOLEST MUSIC AND THE FACT THAT IT IS SYNC WITH THE BOSS STAGES FEEL SO GUUUD

Excellent art

Classical die and retry boss game, which work very well on this theme

The different class genre is very original

graphics respect the theme :thumb_up:

i'll give it a 18/20

Submitted(+1)

Nice, smooth game. Really challenging. I like the sprite design a lot.

Submitted (1 edit) (+2)

Love the game! It's the best one I tried so far, even if I couldn't beat it after a lot of retries. I like that you get different characters at the beginning, that's what made me keep trying to beat the game.


Cool game and would be cool too if you would try my entry too!

Edit: I forgot you already tried it. I should take some memory pills or have a better sleep schedule.

Submitted(+1)

Nice bullet-hell style game! I really liked how the music synced with the attacks! But as stated by Acimus, a tutorial would be quite helpful because i didn't really know what i was doing until a few runs in.

Submitted(+1)

I really liked: 

  • Music. Phenomenal and fun throughout.
  • Artstyle. It's very witty and pretty easy to read, even when there's a lot going on on the screen. 
  • The game overall feels very finished and well-polished.

Suggestions:

  • As stated before, adding a tutorial or a simple 'How to play' would help a lot. I've lost a few runs before figuring out there are more things than just moving and left-click. 

Overall, a very fun experience. Well done!

Developer(+1)

yeah we were going to add a tutorial of some sort but we didn’t have time :///. I might update the game to have one after the jam is over.

Submitted(+1)

Really loved this game :D Definitely a "coup de coeur"

Developer

Thanks:)). Your game looks really interesting I’ll play it soon!

Submitted(+1)

I like this one! The art is smooth and the gameplay is even smoother. Going in though I did notice some early inconsistencies:

There's no tutorial, the player is just thrown in with descriptions of what their player of choice can do. When I started I had zero clue what I was playing was a music game, and I still don't entirely know the end goal.

Adding on to the consequences of no tutorial, I had no idea what the special ability was supposed to do for me, as delaying attacks seemed to just staple down my impending doom even more.

Overall though, the music & art was very nice, and I enjoyed playing. Well done !