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The Reapers Garden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #11 | 3.735 | 3.735 |
Overall | #15 | 3.745 | 3.745 |
Originality | #20 | 3.765 | 3.765 |
Is the graphics 1 bit? | #24 | 4.706 | 4.706 |
Art | #24 | 3.676 | 3.676 |
Music | #28 | 3.176 | 3.176 |
Theme | #31 | 3.412 | 3.412 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I liked throwing the blade around. Good job!
Super fun gameplay loop, nice visuals and a really good escalation in difficulty! Aesthetically it fits the theme quite nicely. Really great game! My one small suggestion is that an option to hold down left-click to fire instead of rapid-clicking would be appreciated.
Cool game, movement and shooting felt very responsive. :D
I like the 3d feel of it and the scythe! The only thing I'd say was maybe a loude "youve been hit" sound as I couldn't tell when I was hit but it was a lot of fun! I've yet to make it past wave 2 but I'm trying for wave 3!
I never realised when testing it about the you've been hit sound, but i do agree it needs to be a touch louder. Im happy you enjoyed the game though and i hope you managed to make it past wave 3 haha.
I got hooked into the game after my first playthrough. The gameplay was easy and addictive. The characters being spheres makes it easier to spot and hit. A problem I kinda spotted was that the sound effect that plays when you lose your health gets drowned out by other sound effects. Unfortunately, I never got to plant all of the flowers. I'll try to complete the game if I get enough time :)
Im so happy your hooked on the game, and your having fun playing it. I do agree with the losing health sound but i only realised it after rating had started, so if i update the game after the jam i will make it more dominant.
As for planting all the flowers, i only know of two people doing it, one being me and it took a lot of tries haha, so good luck and please let me know if you manage to complete it.
I really like the concept of the game (but that might be because I have a weakness for games about gardening...) Unfortunately I couldn't play it for long because the game tended to lag for me... Probably because my computer's not very powerful. Still cool!
Thank you, im happy you like the concept and im sorry you couldn't play it for long. It must of been an internet issue or something as ive had no other replies about it. But thank you anyway :).
Overall solid game, loved the sound effect for throwing the scythe. BGM is pretty good overall and helps set a sort of chill vibe, Like "time to go murder all the other death balls, Tuesday amiright?" just sorta makes everything feel like its not big deal. Controls felt good and collision with the environment was never frustrating. That being said game could have benefitted from a healing mechanic, Plant enough flowers? Get a small heal. Something like that. (yeah I'm bad at games :P ) good job man.
Thank you so much for your feed back and im glad you liked it. Im happy the background music got the vibe i wanted and the collisions are good. I do agree with the adding heals, I just unfortunately ran out of time, so if i ever update the game after teh jam, thats the first thing im adding haha.
Very kewl bro. Shader effect on the tombstones look a bit funky tho lol
Yeah my shader wasn't 100% working with them, but they didn't look too bad so i thought id leave them like that haha.
Super fun game! Could do with a little more juice though (screen shake, enemy hit sounds)
Thank you and there are enemy hit sounds, they might of got drowned out a little by the other sound effects unfortunately. However screen shake does sound like a good think to add, maybe when the player gets hit.
Like the game! kinda hard but fills good!
Thank you and im glad you enjoyed it
It's pretty fun, the goal is easy to understand and so the game loop make your game fun to play. May be it could be appreciable to add some heals or other bonus to somehow, help the player
I 100% agree with adding heals, u just unfortunately ran out of time. I'm glad you had fun playing it thought :).
there’s more you can do with 3d like a flying enemy that you can only attack when they are on the ground
I mean there is more you can do with 3D but there are time restrictions as its a game jam.
I also don't think a flying enemy would suit the game, or the style. Plus you can do flying enemies in 2d too haha.
But thanks for your feedback.
I liked it, it was juicy in terms of particle effects, but I could use some screen shake, and I want a look ahead camera just a slight bit, over all a pretty nice simple game, really can't get over 5 kills, the small ghosts are bit hard for me, but I like the variety. nice job!
Thank you for playing, I'm glad you enjoyed it and I'm happy you like the particle effects.
Screen shake is actually a really good idea. It is pretty hard, however it was made that way, but i do think if i build upon it in the future there will be difficulty settings, so don't worry haha.
Hey good job on this game man. I enjoyed the difficulty of it and was trying to see how far I got. What ended up happening was that I would collect a lot of souls, but die before I got to use them. My only gripes about this experience was that there's no way to differentiate your attacks from the enemies, so I kept kept getting hit thinking that it'll go the other way. Other than that, I found myself gliding across the field and couldn't stop my movements for a bit. Still, I had a fun time.
Thank you and im happy you enjoyed the difficulty.
I do need to add some slight balancing as well as an incentive to plant flowers other than completion. I also agree with the projectiles and making it so the enemies are more distinctive. As for the gliding, mi not sure if it was just leggy moment with the internet connecting as i haven't heard anyone have the same issue, or seen it myself whilst playing.
Anyway thank you for playing and im super happy you enjoyed it.
Très bien réalisé, je me suis bien amusé.. j'aurais aimé pouvoir remonter ma vie de temps en temps, c'est assez difficile.. bravo en tout cas, j'ai passé un bon moment avec ton jeu
I'm really happy you enjoyed it and i agree with the adding health items part as well as it being difficult haha.
But thank you for playing :)
Ooh another 3D one. I'm a fan of the art style in this one -- it reads well in 3D, so nicely done with that. I also found it pretty funny that everyone was just chucking scythes at each other (and it also helps to give a distinct identity and vibe to the game rather than using generic projectiles). The scythes felt really good to use too, with the sound design and visual effects.
I agree with other folks that this one was a bit hard, but with a bit of balancing and extension, I could definitely see this be developed into a full game. Nice job! :)
Yeah personally i absolutely love 3D over 2D, so 3D games whilst more annoying are my preferred.
I'm happy you like the style, sounds and visual effects. I also agree it is a bit hard, and i tried to get the balancing correct but didnt have time as per usual in game jams.
However im happy you enjoyed it and im definitely thinking of editing it wen this is over and adding/fixing some things.
Really good but really hard. I couldn't get all of the flowers lol. It would be cool to see some sort of health regen system such as every X flowers you get Y health or something.
Yeah it was meant to be hard for replay ability but ended up being a bit harder then thought.
A healing mechanic is a good idea and one i wanted to add but i unfortunately didn't have time.
Thanks for your feedback :)
Great theme and art, and very challenging
Thank you so much and it is really challenging but was made that way. Im happy you enjoyed it.
pretty cool ^^ VERY HARD THO LOL thats probably with intention tho haha Id love to see this expanded with maybe like? a way to heal yourself or something (Maybe with a separate difficulty setting ?) But yes love the idea of the reaper having a garden thats really cute to me bwaha
I did have the plan of adding in health items as well as dodging mechanics and other upgrades for the player. I also wanted to add difficulty settings but unfortunately i didn't have time due to work :(.
Thank you for your feed back and im really happy you love the idea and found it cool :).
very fun, but I could never get anywhere near 41 flowers haha
Yeah I've only gotten to all 41 flowers once and it is very challenging but it was made that way for re play ability.