Play TunaCat
TunaCat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #9 | 3.838 | 3.838 |
Overall | #31 | 3.476 | 3.476 |
Visuals | #34 | 3.730 | 3.730 |
Enjoyment | #39 | 3.351 | 3.351 |
Black Cattiness | #45 | 3.595 | 3.595 |
Innovation | #64 | 2.865 | 2.865 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Love the visuals and music! I found the controls a little challenging (couldn't manage to dash in the intended direction easily, but maybe I'm missing something!) Really polished, considering the page said it was made in just 3 days?! Amazing job! :D
Pretty challenging! I think I got all the tuna but there wasn't a indication on if I missed any. The only part that felt unfair and annoying was the first time you find a moving platform it shoves you into a spike wall, just a falling platform would've felt better there. Music was a banger!
I failed to pass the first area. The game seems decent though, would love to play some more
I feel like the game was a bit too difficult for me, which might be a result of its singular control schema. It's mostly polished, but the invisible sideways killplane on one room was frustrating. Some more options would go a long way towards rectifying some of the problems.
Obvious inspiration from Celeste, but I think that's a good thing.
It does have good animation, especially on the main character. Overall this is a pretty decent project, and experimenting with control schema and physics could turn it into a decent precision platformer.
Good game. Dash can "broke" some levels if know how. Good job
I felt that the game play was balanced and that worked in the games favor, the music and graphics were really good too
it’s really cool the visuals are gorgeous