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A jam submission

Fluffy - Lord of DarknessView game page

Play as a stealthy black cat, as they move through the dangerous realms of "Home"
Submitted by LGWV (@ConvolutedYT) — 11 hours, 34 minutes before the deadline
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Fluffy - Lord of Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#293.5003.500
Overall#323.4673.467
Black Cattiness#333.7783.778
Sound#343.3333.333
Innovation#373.3333.333
Visuals#543.3893.389

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Say something about your game if you wanna! :D
This is my third jam, so its still very rough - but this time it is technically an actual game! If the mechanics seem weird, I tried to explain them a bit more in the game description. There is a slightly input delay if you try to move too fast, but it shouldn't cause any issues

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Comments

Submitted

This is a very cool Game!! I loved that we had to give candy to the child to not being hugged ahahahah very nice!! give a try to our game :)

Submitted

This is a very cool Game!! I loved that we had to give candy to the child to not being hugged ahahahah very nice!! give a try to our game :)

Jam HostSubmitted(+1)

Really cool concept and a nice variety of levels too!

Submitted(+1)

This was a very fun puzzle game, it was nice having to learn and predict the other characters' movement! I also loved the art, the sprite of the baby hugging the cat is very cute :3 Good job! :D

Submitted(+1)

This was fun, good level design too. The baby sound after getting caught scared me which was immersive. Well done, good game!

Developer(+1)

designing puzzle levels was surprisingly hard, thanks for checking it out!

Submitted(+1)

I like the game! Most of the art is really good as well! I would say, the movement takes away some aspects of 'chaos' because its more controlled. Maybe an extra hour in the 11 hours you had to spare could help with polish. Still, nice game!

Submitted(+1)

Smart Level design 

(+1)

Wow! Not bad, you did your best! Congratulations on the end of the jam! Can you also rate my game?

Submitted(+1)

Something about the movement feels real juttery, I think it's the camera moving with the player, might feel better if the camera moved when player goes off screen rather than glued to the player.  There's a spot where the roomba is blocking my way, I would've expected being able to move in that spot since "Next turn" the roomba will have moved out of it, trading places kinda, but I can't. Music is real cool, art is fun, "The Lord of Darkness" summoning candy to distract a baby is fun goofy.  The baby having a radius it grabs you instead of just "grab if on same tile as player" feels kinda weird, hard to predict.  Fun puzzles! 

Developer

yeah the movement is pretty choppy, I originally had the sprites transition between the grids with a tween. I couldn’t get it to work correctly with how I made the movement system, caused issues with the rays and shadow system. Similar issues with the movement onto where enemies currently stand, but still something I want to fix after scoring.

Submitted(+1)

Very nice visuals and music! I enjoyed the gameplay quite a bit too! Cleared all levels but the 4th one was trickier than rest haha. I am sure you can build more on this if you want. 

Submitted(+1)

cool idea, fun to play, i like the art that shows up when u loose

Submitted(+1)

When do i get the Amulet of Yendor ? lol love the turn based style! great job!

Submitted(+1)

Cool experience i enjoyed the gameplay.

Developer

Thanks for checking it out!

Submitted(+1)

That was a fun and really nice game!
The artstyle is great, I love the paintings especially! And I actually left it open in another tab and has been vibing with music for a long time :)

Developer

Thanks! I was worried the music would get too repetitive / annoying, glad to hear you enjoyed it!

Submitted(+1)

Nice game! So unfortunate that you had to leave out content. Nonetheless a cool experience with cool art!

Developer (1 edit) (+1)

Yeah I was really looking forward to the mechanics on that third enemy, but I’ve never touched pathfinding before so it probably would have been really rough. I’ll probably try and focus on learning pathfinding in my next jam ¯_(ツ)_/¯

Submitted(+1)

Holy smokes bro this is awesome! I'd think it'd be pretty neat if the Roomba's cleaned up the candy if they passed over it! I really like the rougelike vibe to the game and love how the goal is to go through all these obstacle sbut to knock over a vase with water in it.

Developer(+1)

Dang that’s a really good idea actually, definitely adding that after the voting is done

Submitted(+1)

Loved the menu art! Interesting game, very cute!

Developer

Thanks for checking it out!