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Stop the Spread's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
INNOVATION | #83 | 3.767 | 3.767 |
DESIGN | #135 | 3.600 | 3.600 |
THEME | #174 | 3.567 | 3.567 |
OVERALL | #234 | 3.500 | 3.500 |
VISUALS | #374 | 3.333 | 3.333 |
MUSIC | #756 | 1.633 | 1.633 |
SOUNDS | #806 | 1.667 | 1.667 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fun game :D i know i did terrible but it was actually well done, with the night cycle forcing you to focus on different areas instead of just clicking on all the zombies. really well done there. overall i think you can make the ui prettier though than that color, and maybe some more post processing to make the world look cooler. overall, great!
Thank you for your feedback! :D
Some sound effects and music would have been appreciated, but other than that WOAH! This game is really awesome! I greatly enjoyed the look of it, with the mountains and everything, and the people walking along it gave a great sense of feeling. It was easy to tell who was a zombie and who wasn't, and then it just came to the task of killing them, which, ya know, wouldn't be my solution of choice to a virus but hey, space cannons are cool ahaha! Fantastic job!
Thanks for the feedback! I’m glad you liked it :)
It's good, and even more for a first game.
The visual is great (with some stars on the back it would had been event better)
Canon moves smoothly. The day/night cycle is welcomed.
There is some work to do on UI, but it's already ok.
Well done, keep it up !
Thanks for the feedback! :D
This was a very cool idea! I love how there is a really quick day/night cycle that forces you to constantly readjust your focus.
Thanks for the feedback!
This was super fun. I have never played a game like this before. Really neat gameplay experience. it was a little hard to control because it would overshoot but maybe that is on purpose since its a large cannon lol.
Thanks for the feedback! It wasn’t deliberate, I think that may be some smoothing built into the unity arrow key inputs so maybe I can look at how to reduce that a bit :)
Really original game, I love the concep. The game is simple in the good way and prety solid and pollished. The day-night cycle is a very interesting feature. Your game is really worthplaying, and I is one of my jam favourites. Just two suggestions: a mouse control can improve the handling a lot, and I think some graphical adjust in the render and postprocessing configuration could make it looks even better. Really nice job mate, I love it.
Thanks for the feedback! I’m glad you liked it :)
It's nice to see a 3d game in the jam. This game is really morbidly comedic if you think about it - and I like that! The day/night cycle was a great idea, but I would have fancied if it was slightly slower, as it would have been great fighting through the night only to realize when its morning that half the world is infected! Other than that, some sound effects would have improved the game feel. Good work!
Thanks for the feedback! Yeah that’s a good point, I set the rotation speed before I added the spotlight for the dark so it made it a bit tricky being night for longer :)
It was interesting to play. Great idea and good mechanics! Good job!
Thank you for your feedback!