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you aren't the hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #61 | 3.308 | 3.308 |
Immersion | #66 | 2.846 | 2.846 |
Relevance to the Theme | #74 | 3.154 | 3.154 |
Overall | #78 | 2.938 | 2.938 |
Presentation | #80 | 2.846 | 2.846 |
Gameplay | #85 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
me - do all the stuff
External Credits
all the Sprite - N/A
sound - sfx generator
door sound effects - https://mixkit.co/free-sound-effects/doors/
How did you/your team interpret the theme?
normally the heros must defeat the slime
but here slime defeat heros
How was your/your team's experience in this jam?
beginner
Content Warnings
N/A
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Comments
Great game! Feels polished, motions are smooth and controls are simple enough to enjoy the game. I am curious whether or not there was a boss at the end there, I died before that xD. Couple of thoughts:
Hopefully this is useful! And great work!
thanks for feedback! there's no boss at the end unfortunately 😔.
first. idk how to fix it, so it's a needed suffer
second. i don't like to deal with wall collision
third. idk
fourth. i plan to make player immune to attacks for a second when enter room.
fifth. increase damage
sixth. i gonna make a map
i won't be making update cuz it's a jam game
thanks
This was a good game! I think I saw it at the start of the game jam but didn't rate it haha. But now, as my 50th and final game I will rate just before the jam ends I rated you. Anyways, I liked the art and the sound effects although some more music, especially for the gameplay, would've been nice! The movement is a little bit annoying as it's tile to tile but it was still enjoyable. The shooting mechanic was a bit hard to use - with hard I mean the aim was a bit off sometimes - but it was no big problem. I would've liked a minimap so I could more easily know which rooms I should go in next. But as I said, it's a good game overall. Well done. Edit: Oh, and the intro with the remade bored pixels jam logo... it was so funny!
thx i made the movement title to title cuz it's easier to handling the wall collision but i will take it into consideration. again thx for playing!
nice work! the art is pretty good. I wish the movement was a bit less “tile by tile” to make the game a bit more dynamic. The idea is very similar to games like “Nuclear Throne” (http://nuclearthrone.com/)
Good game, gameplay is simple, but still good. These rooms reminded me of The Binding Of Isaac
It took me a while before I realised that I needed to go into the door to start playing. I was waiting for enemies lol. I thought the enemies will appear from the door. I like the animations and sounds in the game.
thx
Mabye it broke only in my browser, but there's no enemies and I can't even move
it's should work fine but idk
The characters are adorable! I saw in a reply you wanted some feedback on weirdness/bugs so:
I noticed sometimes when you spawn into a room enemies will already be on top or right next to you making you take damage right from the start before you can even move.
If health drops where 4 floor tiles meet it won't pick up.
I'd love to see a polished version later!
yeah but i won't be making any updates so...
Big fan of how the player moves! Good job.
thanks!
Sounds and animations are good. I like how enemies die.
Controls are easy and smooth.
While playing I encountered a bug: I was killed but nothing happened. Enemies continue shooting same place.
i have no idea what happened