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A jam submission

After the invasionView game page

A short Boss Rush game jam.
Submitted by Go Go Galago Games (@gogogalagogames) — 1 minute before the deadline
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After the invasion's itch.io page

Results

CriteriaRankScore*Raw Score
BOSS DESIGN#502.7723.250
FUN#552.5583.000
USE OF THEME#592.3452.750
CONTROLS#632.4522.875
Overall#652.5763.021
ART/VISUALS#732.8783.375
SOUND/MUSIC#762.4522.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
The Boss was put together by random stuff. Human, Mecha-Robot, Water Tower and whatever else

Does your game utilize the PlusMusic plugin?
no

Did you use any third-party plugins other than PlusMusic?
No. I used Spring Bone asset though.

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Comments

Submitted

Hello ther i was hyped by your game in the discord, your art is great, and the mechanics works, the music is cool and the sound effect are good.
I feel like your idea of ammo when you destroy missle is good, but sometime i was out out of ammo, or for 15 missiles in a row it was impossible to get ammo.

But overall its good, keep up the good work :p 

The assets art is good and the visuals ia great too ! I like it !

very polished, plays well, I especially like the idea, visually looks good and coherent too, I adore the artstyle, it has a good vibe thus overall excellent game, well done!

Submitted

This game is quite cool but as other said maybe a little too short :) A couple of thoughts, the missiles that follows you don't seems to disappear unless you destroy them by shooting at them or you get hit, maybe for the future you could consider adding a timer to the projectiles and make them explode after few seconds? The boss design is very cool and the gameplay feels good, Overall a good entry! good job!

Submitted

Oh that's too short man! The design of the boss is so cool! I think we share some cultural ground.

Submitted

Noo! Too short! I really hoped for more. Random thoughts:

Boss looked really cool!

Not enough ammo. My main tactic was to shoot at the guy until I had like 6 billets, and then sort of wait. Sometimes bullets wouldn't drop for a while. Good way to fix this would be artificially pumping up the drop probability when player is low on ammo.

Sometimes missiles flew backwards :)

Submitted

You did a really good job compared to 24 hours. The graphics are pretty sweet. Well done!

Submitted

Quite Cute with pretty decent controls. There were a couple bugs, Like ammo spawning outside of the arena. And when you are against the upper edge rockets basicly spawn on top of you. But a pretty fun