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A jam submission

Soul ExchangeView game page

If you were stuck as the tutorial boss in a dungeon, what would you trade for more power?
Submitted by Brynmor Richards (@eatchillis), Pana/Maja, Lottie (@Lottiedesu), Sam Cox, DeltriDev, Tamkish — 23 hours, 56 minutes before the deadline
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Soul Exchange's itch.io page

Results

CriteriaRankScore*Raw Score
BOSS DESIGN#1292.9853.500
SOUNDS / MUSIC#1672.7723.250
USE OF THEME#1682.6653.125
Overall#1852.6833.146
ART / VISUALS#1952.9853.500
FUN#2252.3452.750
CONTROLS#2372.3452.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You are offered power, and in exchange, you need to collect souls of bosses in the dungeon. You can trade souls for upgrades and if you fight a boss enough times you can trade your own life to keep them alive!

Did your team create the vast majority of art and music during the game jam?
Everything in the game was created 100% by our team during the jam!

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Submitted(+1)

I had a blast beating this. Was tricky at first, often not realising when the boss had hit me (some kind of feedback could help?) but just kept my distance, which really helps obviously!

Developer(+1)

Ooh yeah, the player was supposed o change colour for a second when you were hit, it was probably lost while trying to polish but didn't have enough time 😂

Submitted(+1)

The gameplay is fun, I just wish movement speed wasn't so essential to gameplay. Otherwise loved all the boss designs/fights.

Developer(+1)

Hello, thanks for playing! Yeah if you get too slow you can't beat the second phase of amalgum, but for the rest of the game it's just a way to make it more difficult, because you exchanged something with speed

Submitted(+2)

Nice cute little game. I like art and characters design. It lacks polish, but its still fun and all, good job.

Developer(+1)

Thanks for playing! Yes, at the end we didn't have enough time to polish it enough but the gameplay is fully completed so it's a win!

Submitted(+2)

The visuals are soooo nicely done! Good job :D

Developer(+1)

Thank you!

Submitted(+2)

I beat the final boss, very cute game with a good amount of content. I feel like it has a solid identity with the art, music, and story combined. Tripleshot OP haha

Developer

Thanks for playing! Yes, tripleshot is very op, I love it.

Developer(+1)

In case anyone reads this and haven't seen the main page, here are the controls:

  • Escape
    • Pause
  • W A S D / Arrows
    • Move
    • Navigate UI
  • Enter
    • Confirm UI
    • Advance dialogue
  • Space
    • Jump
  • L Shift
    • Dash
  • L Mouse click
    • Shoot projectiles