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A jam submission

Iron RoseView game page

A discarded ballerina automaton rises from industrial ruins, discover an engaging hand-drawn sidescroller bossrush game.
Submitted by Akt0o, someguyjo, irony, Matsu — 1 day, 1 hour before the deadline
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Iron Rose's itch.io page

Game's Take on the Theme
Spinning has always been an important part of classical dance. We created the game around this idea, from the designs to the moves... Moreover the bonus/malus and healing system uses wheels of luck.

Did your team make the majority of the art and music during the jam?
All of the art is made by the team (except the fonts).

If not, please link to any asset packs or resources used here.
https://www.1001fonts.com/beyond-wonderland-font.html, https://www.dafont.com/fr/veteran-typewriter.font

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Comments

Viewing comments 52 to 47 of 52 · Next page · Last page
Submitted(+1)

A really fun game with exquisite art.

Submitted(+1)

really enjoyed this one! wish there were more bosses to keep going! really liked your upgrade system after defeating bosses to feel like you're powering up as you go on. really enjoyed the artwork and sound felt well polished all around!

Submitted(+1)

Very fun game with lovely visuals. The initial control setup is bit confusing for me but I will grant you extra points allowing me to change keybindings to my liking, also I've never ended up using the falling faster key, it seems you had the hold space to make jump higher feature so if I wanted a small jump I simply tapped, but also the character doesn't feel to floaty that I feel the need to fall quicker. 

I like the tutorial, the font is pretty small and there is probably to much text which led to me ignoring the text that explained I could heal. Speaking of healing nice feature adding the spin there too, there is a risk to losing a life.

The theme is very well implemented, you have the attack which is you spinning, then you have the wheel of fortune after beating a boss and the healing wheel, you've added spin to every thing you could while also making it make sense, it stays in that steampunk theme of the game.

Love the bosses, specially the final one, having the same gimmick as you and being a not discarded ballerina. But one nitpick of mine is that I'd love to know the health of the boss, my only way of knowing is when the music ramps up speed indicating me that I've entered second phase, but I don't know how much health they have left.

Music is reallly cool, can't really put into words how fitting it is to the setting. On the other hand I feel the game lacks some more sound effects.

Overall, really neat game, it is a blast to play.

Submitted(+1)

Love the art and the music. I like the hollow knight feel you are going for. But I found the game to be hard.  Some variation of attacks would've been nice.

Submitted(+1)

I like the visuals a lot, it has a great atmosphere, the game mechanics work nicely, I would advice you dont use shift key as dash and so a common key, i mean in windows i get at times this warning from pressing shift or control for a long time, but aside from this all is good really, the graphics the music, all is so nice and beautifully made together, the boss fight are cool too. I rate graphics, fun, control, and music the most but all is cool really, also, if you have some time, please, rate my game too, thanks!!!

Submitted(+1)

Love the hand drawn style, the music fits perfect for the bosses and i really like the world and the concept

Developer

Thank you so much! I'm glad you enjoyed it :)

Viewing comments 52 to 47 of 52 · Next page · Last page