I enjoyed the mechanic for the flying i think it was a creative way to add a dodge and introduce mobility elements to a top-down game! although I wish I could've known or had a better visual queue if the fireball had a max charge or whatnot, but I overall really enjoyed the mechanic
Play game
FlameFall's itch.io pageGame's Take on the Theme
Make sure to engage with the Skill Tree :D It includes spinning as well the main firing mechanic is based on spinning and Every single boss attack incorporates spinning in some way.
Did your team make the majority of the art and music during the jam?
Yes
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