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Game's Take on the Theme
Make sure to engage with the Skill Tree :D It includes spinning as well the main firing mechanic is based on spinning and Every single boss attack incorporates spinning in some way.
Did your team make the majority of the art and music during the jam?
Yes
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Comments
The game is cool! I especially loved the boss designs and the atmosphere :)
To shoot mechanic is really good and easy to get it but im horrible at aiming
A really cool idea.
This is a cool little game about a cool dragon laying red and green eggs and shooting them at things.
This is a very cool idea! If I was to make a couple of suggestions I'd look at some sort of charge meter to understand when you spun the attack enough, and an option to skew the camera towards the boss as I've found myself fighting them off screen due to how hard to dodge their attacks is when you're too close.
Ooh, you also have a game about a dragon! Awesome. The game is fire ๐ฅ
I enjoyed the mechanic for the flying i think it was a creative way to add a dodge and introduce mobility elements to a top-down game! although I wish I could've known or had a better visual queue if the fireball had a max charge or whatnot, but I overall really enjoyed the mechanic
Fun game! Love the art and feels good to move around and play. I really like the sense of progression with upgrades, and feels rewarding to learn boss patterns and get better. Good job!
The game is fun to play and the bossfights are very challenging, with a cool use of the dodge by flying mechanic.
Thank you, your game is very enjoyable as well I like the difficulty.