Really cool game, I love the mechanic that makes the game to kind of puzzle game and the art was amazing, I wish you could add sounds or music but it was fun!
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One Button Wonder Boundless Jam Release's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #44 | 3.563 | 4.444 |
Visuals | #71 | 2.940 | 3.667 |
Gameplay | #88 | 2.762 | 3.444 |
Overall | #91 | 2.851 | 3.556 |
Audio | #135 | 1.425 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool mechanic and game it needs some sound effects thought but overall really cool game. but if you don't mine checking mine out feedback would be really appreciated.
no SFX 😢 really pretty lighting and smart gameplay though :D. I feel like this is a really good concept, but when player movement and platform movement clash, it feels like an unnecessary thing you need to monitor. Great game, and definitely something I would like to see further development in :D.
Hey, thank you for feedback! As I already mentioned in another answer to a comment - due to my own personal time constraints and this being the first project in which I would have implemented sound I wasn't able to get SFX and a theme for the game working. As of right now I already have an updated build of the game with sounds, it just isn't downloadable yet.
Could you elaborate what you exactly mean by saying "it feels like an unnecessary thing to monitor"? Do you mean that it was just too difficult or that it felt "unnecessary" in a way? It was kind of my plan from the start to couple both things together, because it made more sense with the one button theme and I thought it would make for an interesting puzzle mechanic.
nice idea also is it just me, or is that square lookin kinda THICCC
Great concept! I like the idea of dragging and dropping platforms. However, I don't know if it's just me or the game doesn't have audio? Great visuals but the colors can be hard to read. A solid good game overall :)
Unfortunately, you are right - the game does not have any audio. Since this would have been my first game with audio and I had to stop working on this on thursday I didn't get to look into implementing audio unfortunately. I think it would have made the experience a lot better.
Do you mean that you would rather have colors that contrast each other more/stand out more? Which parts exactly were hard to read? Would love to hear back from you :)
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