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Endless Descent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #269 | 3.450 | 3.450 |
Fun | #408 | 2.750 | 2.750 |
Game Design | #421 | 2.800 | 2.800 |
Graphics | #438 | 2.900 | 2.900 |
Overall | #454 | 2.758 | 2.758 |
Audio | #493 | 2.400 | 2.400 |
Innovation | #546 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is an endless runner type game where you are diving deeper in the ocean
Did you write all the code and made all the assets from scratch?
yes for all code and most assets
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Comments
Nice little descent into the deep. The simplicity can work really well, but I would have liked a bit more challenge early on. Nice entry!
The idea is okay, and I had fun trying the game. It could have used some music, and in general been a bit more polished. But anyway a okay little jam game.
Great idea. Cool bright colors, good controls and a cute main character)
Nice game
nice game, the chunk generation is well implemented, I only wish that I could dive faster at the beginning
I really liked the endless runner theme in this one, truly a unique entry than the rest!
Not much to say except for, enjoyed it, thanks for the submission, great game!
Hey! Here I am wondering after playing if touching the red fishes are dangerous or not haha. I like endless runners, I didn't even notice the speed increase until I got to around 80 or so points then I felt it started ramping up fast! The additional mechanic of the bubble springs is smart. However as a sound guy I have to say the coin collection noise has a tick at the end of it that is pretty hard on the ears, I had to mute after a bit from it (Hey at least you had a button for it!)
Adorable little game! straight forward mechanics and controls, I like that!
Nice game, wish i would have thought of implementing deep sea hot springs. A few narrower paths might improve the overall gameplay a bit, but I suspect that would be impossible to navigate at a faster rate of descent.
Neat
Collecting coins to progress was really cool! Adding treasure boxes provided an additional thrill to the gameplay. Maybe, enemies like sharks could chase the fish. And we could get rid of them by making them crash into the stones. Simple yet solid game overall!!
Short and straightforward game, I like the idea; my best score was 169, though I started seeing the same obstacles over and over again, so it felt a bit repetitive, even when it started speeding up. The art looks solid and sound effects were good, though some background music would fill in the gaps too. Great job on the entry though, it's a simple and enjoyable game!
This has surprisingly addictive gameplay. Is the terrain automatically generated by the game, or did you make it while developing?
Also the vents are really smart. I wish I had that idea last week.
It's a bunch of hand made map "chunks" that spawn in a random order
Neat. I figured it was something like that, I did something similar with my entry.