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Appeasement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #56 | 4.103 | 4.103 |
Audio | #76 | 3.641 | 3.641 |
Overall | #196 | 3.291 | 3.291 |
Innovation | #214 | 3.077 | 3.077 |
Theme | #230 | 3.333 | 3.333 |
Game Design | #331 | 2.923 | 2.923 |
Fun | #370 | 2.667 | 2.667 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The aim of the game is to appease a mysterious entity lurking behind an ominous door.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Nice card game!
The cards are well designed, good job :)
Art style is fit together with the background music. I play this game feel like play with rubix, try to remember the level and animal in card.
Maybe you try public the convert of the card for more easy.
P/S: it take my time : 1hours to find all case
Thanks for playing, and for the feedback :)
Very cool art style and good (spooky) feeling in general.
I know the game is about discovery and us trying combinations, but maybe you could add a spoilers part by adding in a details section, which needs to be toggled by the user (with activated HTML).
<details>
<summary>Solution (Spoiler)</summary>
<p>Your solution/hidden explanations</p>
</details>
This is an excellent suggestion, I've updated the description with a few hints and an outright solution, hope they help :)
Thanks, for adding the spoiler section. In hind sight those make total sense :D
Hmm I tried a bunch of combinations but my offer does not appease. Art style is cool and sound effects were great. Tutorial or more help text could have helped! Great job though
Just checked the math, there ~140,000 possible combinations so I don't fancy your chances of brute forcing it, but the clues at the start of each go should help get you on the right track...
Making a tutorial would have been great, because I have no idea what I am supposed to do.
Sorry you had a bad time, the idea was to make learning to play a part of the game so there's not much we could put in a tutorial without spoiling the fun, all of the interaction is clicking and dragging and everything you need to interact with should be clearly visible.
my offer does not appease 😔