Great idea and execution. Love the graphics and atmosphere. The UI and the inspection are very well done. Cool touch to include the sounds menu at the start to make people turn the sound up instead of down because it's at 100% (might steal that idea for future projects). The post-process looks very clean and polished. The gameplay loop is a lot of fun, too. The suspense after you've delivered an item is great. You are always unsure if you overlooked something until the very moment the light turns green. For my personal setup, the room behind the door where the monsters are could be a little brighter. It was very hard for me to see the features, but I am also sitting in a very bright room, so there's that. I only encountered some minor bugs, like inspecting objects twitching in a kind of weird way, but that's pretty much it. Overall, a VERY solid and fun experience. Also, the type of game that, with a little bit of luck, I see a lot of streamers and YouTubers play. Best of luck if you choose to continue this project. Great job.
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Night Shift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #67 | 4.000 | 4.000 |
Audio | #92 | 3.576 | 3.576 |
Overall | #100 | 3.551 | 3.551 |
Game Design | #116 | 3.545 | 3.545 |
Innovation | #132 | 3.333 | 3.333 |
Theme | #158 | 3.606 | 3.606 |
Fun | #193 | 3.242 | 3.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There are creatures that appear behind a door and you need to identify their wants based off appearance
Did you write all the code and made all the assets from scratch?
Everything was made by me from scratch except a handful of CC0 and free assets from the Unity Store
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