decent job in one week, it was pretty fun to play. my main critisim would be the game design on a few levels, because it was hard to naviagte where to go while climbing the walls and i found myself just stuck in a circle. sensetive could be lower as someone already said. otherwise i liked it, and the music suits perfectly
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DungeonRunner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #414 | 2.460 | 2.750 |
Fun | #421 | 2.460 | 2.750 |
Game Design | #472 | 2.385 | 2.667 |
Overall | #490 | 2.273 | 2.542 |
Innovation | #512 | 2.087 | 2.333 |
Graphics | #541 | 2.236 | 2.500 |
Theme | #570 | 2.012 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The dungeon behind the door is random. So you don't know what's behind the door.
Did you write all the code and made all the assets from scratch?
yes, except for music and dungeon's material
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