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Surivive For Another Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #537 | 3.015 | 3.636 |
Fun | #732 | 2.714 | 3.273 |
Game Design | #835 | 2.563 | 3.091 |
Overall | #867 | 2.500 | 3.015 |
Audio | #908 | 2.261 | 2.727 |
Innovation | #921 | 2.261 | 2.727 |
Graphics | #1059 | 2.186 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
it have a prepare phase and figthing phase
Did you write all the code and made all the assets from scratch?
i use sound asset
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Comments
I think there should be some kind of overarching goal. Right now it's just repetition of the same thing over and over again.
Fun game. Really liked the game play loop. Start of a really good game.
Fun game. Really liked the game play loop. Start of a really good game.
Cool game, I enjoyed it. The enemies look extremely cool, considering how simple they are. With a few fixes and balances (like not shooting when pressing the button, adjusting the dash sound, and preventing buildings from overlapping), it could become a great game for the App Store.
I'm glad I tried this game.
It's difficult but I enjoyed it!
An entertaining game!
The base idea is simple but interesting, however I think it needs some balancing, because at some time I was almost not losing health even though I stayed static for some time. I think the healing orb dropped by enemies were kind of autohealing me as they were dying by just shooting themselves. I liked the abstract 3D design, good take as the time constraint puts some limits to what is achievable!
Pretty good game!
It still needs some polishing. Like health orbs blinking before disappearing, but the fundamentals are fun. I played till around day 8.
Solid entry overall!
I made it day 3, its really hard to kill the enemies. Its a pretty nice and simple game.