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Against the slime storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #226 | 3.500 | 3.500 |
Fun | #278 | 3.409 | 3.409 |
Overall | #552 | 3.030 | 3.030 |
Theme | #596 | 2.955 | 2.955 |
Graphics | #618 | 3.091 | 3.091 |
Audio | #738 | 2.636 | 2.636 |
Innovation | #747 | 2.591 | 2.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Peacfull kingdom (clam befor) suden slime storm (the storm).
Did you write all the code and made all the assets from scratch?
Mostly, only terrain textures and background music are free assets.
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Comments
nice tower defense game, found myself playing for a LONG time lol. nice work :D
Cool tower defense!
Wow! Great tower defense. I builded a row of archers and gun towers and after that I didn't had to do much because the enemys couldn't even get out of the woods before they were killed.
A nice little tower defense! I liked being able to put up different towers, and strategizing between getting more resources and choosing to either put a single machine gunner or a bunch of arrow towers on a line.
Sound effects, and health bars on the towers would've been nice.
nice cursor :) and great game, cool that you created most assets yourself, very nice job!
Mouse cursor was perfect! enjoyed the game and loved the different models for the towers
Cute game! Loved the opening cutscene, was delighted to see the towers vs. zombies part is 3D! Max leveled my Mine and Wood building to the point I get 320 every time and can't upgrade anymore haha
Fun graphics and engaging game play, one way I think the game could be improved would be with a fun twist to the tower defense genre related to the theme, but otherwise I enjoyed the game, nice job!
I enjoyed it. I died two times before figuring out a strategy that made me untouchable to the slime. A minus is that there is no win-condition. A timer that was ticking down that you were meant to survive would have been nice.
Decent game, I would've liked better indicators for tower/enemy health and damage, as I felt too disconnected from the status of the towers, and you get constantly swarmed by endless enemies with no end, which I felt made the story at the beginning a little useless, as you will inevitably die.
Hey!
This is pretty good. I've recently made a turret defense prototype, so this one was quite interesting to play.
I was planning to abuse the resource gathering system by upgrading the mines early, but the enemies rarely give you time to breathe and I couldn't smart my way out of them haha.
Nicel little entry. Making (almost) everything from scratch is no easy feat. Kudos!
One problem is there's the idea of "Power" or "Watts" in the unit costs, but there's no visual indicator on how much "power" you currently have, or how to get any more power, if it's even possible to get any more.
Other than that I think you did a great job on this game!
Nice Game, But how we can collect reasources..
Thank you. There is a gold mine and a lumber yard that provide a steady resource income every 5 seconds. Below the description, there is a small guide that shows all the mechanics.
I loved this tower defense game! the balance of managing both wood and gold is very well done, and the upgrade aspect of the towers really adds depth to the game. The slimes are also well done, the spot on material and movement adds a lot to them
"I'm glad I tried this game."
Great game! It's fun.
Pretty Fun Game! Begining is Kinda hard to figure out but in good way. Would have liked sounds for damage and shooting.