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Complex's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #1041 | 2.079 | 3.143 |
Innovation | #1043 | 1.984 | 3.000 |
Fun | #1163 | 1.795 | 2.714 |
Overall | #1184 | 1.780 | 2.690 |
Audio | #1209 | 1.512 | 2.286 |
Graphics | #1243 | 1.701 | 2.571 |
Theme | #1254 | 1.606 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a constant cycle of Calmly gathering loot, and Storm-ly (?) fighting for survival whilst going through 50 randomly generated rooms at your new job!
[malk please edit it later]
Did you write all the code and made all the assets from scratch?
No, select textures are from Pixabay, and some sounds are from Freesound (all within licences)
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Comments
Nice game! I think I mirror Ben’s comment that it’d be nice to have some source of light in the dark rooms - it felt like I was having to feel my way along the walls and around the obstacles, and I didn’t find that fun - just annoying. But good game overall!
Thanks! There is a flashlight in this game, though People have been saying it spawns pretty rarely, i'll definitely be looking into it after the jam ends!
Nice Game..
Nice Game..
The random generation and hints about entities coming worked well, however having dark rooms with no player flashlight took some of the fun of the game
Nice game, though it was a bit hard for me to get a hang of it at first but overall, it's a really nice game, well done.
Don't forget to check out mine also, thanks.
I enjoyed this one! A bit confused about when to hide and how to prevent death but the atmosphere was on point. Some good potential here for sure. The walking bop did make my head hurt a bit though.
Thanks!