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A jam submission

The DzongView game page

From tranquility to turmoil, can you defend the Dzong?
Submitted by pinzhi, MasterScientist, tpee57, UgyenRinzin — 4 hours, 30 minutes before the deadline
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The Dzong's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#5683.0193.019
Audio#5692.9232.923
Theme#6002.9422.942
Fun#6182.9042.904
Graphics#6563.0193.019
Overall#6822.8402.840
Innovation#9352.2312.231

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Our game is based on a tower defense concept, the theme 'Calm Before the Storm' is reflected in the gameplay. At the start, there is a brief period of calm where the environment is peaceful, giving the player time to prepare. However, after this short calm, a massive wave of enemies begins to attack, bringing chaos and intensity. This sharp contrast between the calm preparation phase and the storm of enemy assaults directly ties the game’s mechanics to the theme.

Did you write all the code and made all the assets from scratch?
With a team of eight, including three programmers and five graphics team members, we created all the code and assets from scratch. The only exception is the music and sound effects, which were sourced from a royalty-free website called Pixabay.

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Comments

Viewing comments 8 to 1 of 48 · Previous page · First page
Submitted(+2)

Great job! Super clean and polished

Developer(+1)

Thank you for playing the game :)

Submitted(+2)

Honestly, this is a very solid tower defense game for a week of dev work! I liked the variation in the towers too! 

Developer(+2)

Thank you for playing the game :)

Submitted(+2)

Nice work! Love a tower defense game. I really like the monk tower and how it pushed enemies back. From a game design standpoint is there a reason you went for pre-determined placements vs. allowing the player to place the towers anywhere? Great game, especially for such a short time period.

Developer(+1)

Thank you for playing the game :). We  went for pre-determined placements because of the time limit, it was faster to do it that way to achieve the similar result like allowing the player to place the towers anywhere

Submitted(+1)

Gotcha, thanks for the response!

Submitted(+2)

Game was good. I could select multiple tower spawn locations. It should only let me select one at a time. The animations for the enemies dying was good.

Developer (1 edit) (+1)

Thank you for playing the game :)

Submitted(+2)

This was fun. It was cool seeing what the different towers did and saving up for the expensive one on the last wave. It'd be nice if there were upgrades for the towers, but I get not having it for a 1 week jam. Great job on this I had fun playing thru it!

Developer(+1)

Thank you so much

Submitted(+1)

My favorite part of jams is seeing different game genres

and im always excited to see a tower defense game!

Developer(+1)

Thanks :)

Submitted(+1)

i can not play your game on my Mac, still i gave your game a rating based on info and screenshots :)

Developer(+1)

Thanks :)

Viewing comments 8 to 1 of 48 · Previous page · First page