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Dungeon Sweatshop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #732 | 2.714 | 3.273 |
Game Design | #756 | 2.714 | 3.273 |
Innovation | #768 | 2.563 | 3.091 |
Graphics | #808 | 2.714 | 3.273 |
Overall | #867 | 2.500 | 3.015 |
Audio | #908 | 2.261 | 2.727 |
Theme | #1076 | 2.035 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have a calming period of crafting items to sell to adventurers for gold. Then after getting too much money you get stormed by adventurers who are looking to defeat the dungeon
Did you write all the code and made all the assets from scratch?
Some only
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Comments
Was very confused at the start, I think the game definitely needs instructions and an explanation for what each area does because I was left completely lost for the first 10 minutes. Music for me was a little quiet and it definitely needs some more SFX, but overall nice game!
Good game, a litle bit hard to understand at the start but after few minute of game, its become more cleaver. Good job !
The graphics are great, and the slime growing caught me off guard, in a good way. It might be a problem on my end, but there was no audio. Did you run out of time or something? Great game though!
Thanks for playing. There is music only in the game but I didnt implement any audio settings so it was set to specific volume, so possible it was just really low volume if you have your headphones on low volume.I based the volume on my pc which is essentially on full blast.
A fun and funky game! I like the graphics, but it takes a long time to accumulate money and when I buy zombies there are only two or them, is that how it should be?
thanks for playing the game. The lack of a tutorial makes it pretty hard to figure out what to do. But when you buy a something it goes to the same place so they end up being ontop of each other, then you press space to pick up workers and workstations and you need a worker per workstation.
not a fun of the ai assets but overall the idea is innovative !
Thanks for playing the game. And yeah would prefer to have had some proper assets but about 90% of the game was made on the saturday so essentially just used 90% free assets on itch io and then anything I couldn't find any assets for I just quickly got some AI to help out. I think in the end the workstations and the slime character were AI and they do look quite off compared to the rest of the art style.
I liked the visuals, and the shop UI was very nice. Well done!
Thank you for playing!
Took me some time to understand what i was doing but i see the dungeon keeper vibe and i like it !
I thought i was doing well until a half naked barbarian stepped into my lair and killed all my guards and hard working zombies one by one :')
Fun game, nice work !
Thanks for playing! yeah balancing happened in the last hour of the game jam but it's possible to win (until you get to the final boss, think he might be impossible to beat, but i didn't make win screen, so at least no one will see that)
Added a bit to the page info, forgot to put the controls on the page even, so surprised anyone figured out how to pick up items.
I mean there's always the good ol' keyboard smashing until something happens... Works (
almost) everytime to find the control !