The art is great, and the addition of the next levels as backgrounds is really clever. The controls felt really smooth and easy to play with. Though, at times, I seemingly died from nothing. As in, there were no spikes near me, but it just cut to the title screen? Great game though.
CurryUdom
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The game was a little laggy in web player, but given the graphics, I think it makes up for it. The sound design and gameplay were pretty good. I found it was easy to get killed by a combo by the charging things, but it adds to the challenge. Like someone else said, the thumbnail is definitely misleading, but this was a nice find.
The game itself is pretty well done. The arrow key match thing is unique, and I personally like it. I feel like the energy doesn't have much of an impact on gameplay, since the majority of time is spent doing the chores. This made it feel like less of a calm before the storm and more of a somewhat storm throughout. Good game though :)
The graphics and gameplay look really good! It plays like some of the big platformers like Celeste. Judging the distance of the zap is a little difficult, but I guess that's part of the difficulty. I found a glitch(?) where you can keep the zap after death if you get it at the same time as dying. Otherwise great game!
To anyone who has played or is planning on playing this game:
I messed up... While doing the final playtest I tweaked the settings up really high. What I forgot to do was turn them back down. After the jam is over, the values will be changed back and the game updated. Thank you to chatnoir95 for bringing this to my attention. (-_-;)
The overall game was really fun. Some puzzles were a bit hard to understand, specifically the black pillar, but it's rewarding in it's own way. The audio was really nice, the touch of having footsteps sound different on the platforms was great. Although, I found some... problems? There's a skip you can do involving some rocks with ledges. Also, there's this rock next to the cliff, creating a gap, and I ended up being soft locked in the gap... Good game though!
I had some fun with the game, and I think it fits the theme pretty well. Because of the constant rain in the later stage of the game and quick drying of clothes, I didn't really use the upper rack very much, but I could see it getting some use with some more experience. I would have preferred having a timer, or some way of keeping track of the time (and points). Great game though!
The idea of the game is really fun. It certainly didn't feel like chess, especially with the lack of castling, but it had it's own unique gameplay. The mini board at the top left was a nice addition, but the resolution was too low to be useful, might be a hardware issue on my part though. Overall, it's a really interesting game concept.