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How does the game fit the theme?
The developer is trying to make sure nothing goes wrong, but of course, everything goes wrong.
What code and assets did you not make from scratch during the jam (if any)?
I used the small platforming game in this tutorial as a base https://www.youtube.com/watch?v=LOhfqjmasi0
All assets and sounds apart from the recordings of my voice are from this tutorial.
How many people worked on the game?1
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Comments
I'm sold on charm alone here. I got tromboned.
Cool concept, though I think I broke the game for real on the level with two slimes. I think it would work better if the narrator also had subtitles or a dialogue box on the screen because sometimes the dialogue wouldn't match up with where I was in the game or get cut off. Great job!
Awww, cute experience. the voiceover is definetly your USP and the humour was pretty lit. The audio quality varied a lot through the different levels. Good job!
I love the humor and concept of the game. Also great interpretation of the theme! It would be nice if the voice was a bit louder and the music/ death sound a bit less loud. The mechanic was simple, but it was very fun to play. Awesome work! Really enjoyed playing.
damn your crazy, how did you thought of the theming. crazy game love it.
> Never played the game
> Got told to start with level 1
> Jumped straight into the boss level
> Got bombarded with trombones
10/10
In all seriousness, what a creative game! I just wish the audio quality was better because you're very hard to hear and I think also somewhat panned to the left side of my headphones haha. But I guess this is what james are supposed to be: do something unique and have fun :D
Good voiceovers. I liked the detail about bugs in the game, that the developer fixed.
Great little platform game!
I felt this game in my soul, 10/10 experience
I couldn’t really hear the narration over the music, but other than that the game was quite fun!