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How does the game fit the theme?
The player should take things on a tray to the goal, nothing can go wrong (i.e. any thing is dropped) or they have to start over.
What code and assets did you not make from scratch during the jam (if any)?
- All sounds.
- Pixel art sky.
- Shader for the water.
- Fonts (except for the buttons).
How many people worked on the game?1
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Comments
Very hard but still a cool idea !
Very hard, but super fun!
Very fun but VERY hard. No shot i can get to level 12 haha maybe I'm just bad. Love the 2.5 art though and penguins are my favorite animal!
5/5 for enjoyment, I really wanted to hurt someone after trying the same level 30 times... I cant be mad at this cute penguin though. I really liked this! (Ps. we both have penguin games)
I really enjoyed this! Sure, it's hard and frustrating sometimes, but something about the penguin and sounds of crashing waves just works so well. I really like the 2D and 3D mix too, it just works even though you'd think it wouldn't. I also liked trying to tilt it all forward so it'd almost fall and the sprinting forward haha, really nice job on this!
I like the game idea, got to level 6. Rage quit and now I am here. The art looks fine. Keep the good work.
LOL , I didn't mean for people to rage quit, it is meant to be a little bit frustrating though.
Thank you for the feedback!
I like the art style very very much! But needs a little more gameplay elements
Thank you for playing and for the feedback!
I like it. It has a potential to become a great rage game ( I couldn't even pass second level lol ). Would definitly make it a litte bit easier, but still love the idea.
Thank you so much for playing and for the feedback!
Well done !
I like the vibe although I feel like there is no other way to win than just by being reaaaly slow, maybe I missed something ^^'
If you tilt the mouse and accelerate it helps you keep the balance of the items.
Also checking where the items flies off to, allows you to catch it again in the case of jumps.
At first I thought "Woah how easy!" but second level made me rage quit a few times :D Nicely done, really hard, but rewarding experience.
It definitely takes time to get used to the controls. In hidsight maybe I should have put only two blocks in the second level instead of three, but I thought it would too easy.
Thank you for the feedback and for playing!