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How does the game fit the theme?
You would think it's a normal gardening game and "nothing could go wrong", but think again, because flies are invading your plants and you have to stop them!
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?2
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Comments
Simple game and I honestly could play for hours!! There's something so satisfying when you can swat flies with a slipper lol
I am now lord of the flies! Would have loved being able to hang some fly paper for passive score build up :D
We'll note that and maybe add it in the future! Thanks for playing!
Very calming, i like it
Thank you!
This is supper addicting! But i wished some of these ne itemd would be more different, like the spatular was from the gamefeel similair to the paper and the hand, would have been nice if it would have been faster or soemthing :)
We actually have custom cooldown setup for each weapons, just doesn't have the time to think about it. Anyways thanks for playing!
Very addictive. Fun
Thank you!
Miss! Miss!
And miss again, this is game is pure luck xD. Thanks for playing!
The fly sounds can get a bit irritating over time, but the game itself is super fun and incredibly addictive. Well done!
Thank you!
Definitely agree with IGE on the randomness side of things, I didn't realize at first that the hit chance was completely random. The game is really fun and got me hooked! :]
I had no clue I could get paid for swatting flies and boi this is what I needed xD!
Thanks for playing! and yeah we should've include that information in the tutorial.
I have beaten the game and I love it so much. The gameplay loop is perfect, it’s so fun and I can see a thriving fanbase if you develop this into a full game! The only thing is that when I played it the first time, I didn’t know that clicking the flys was flipping a coin on whether it landed or not. So originally I thought the game was incredibly precise.
Thoughts on improving the game:
Thank you so much for playing. We appreciate your feedback.