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How does the game fit the theme?
-You're trapped in a room with a rat and a nuke launch button, what could POSSIBLY go wrong?-
I interpreted the theme as a warning, "NOTHING can go wrong, or else EVERYTHING will go wrong".
I thought a good way to do this would be to create a game where the player must stop something from happening, or else something bad happens.
What code and assets did you not make from scratch during the jam (if any)?
I used the Outline Toolkit by Charles Oliner , heres the link -> https://assetstore.unity.com/packages/tools/particles-effects/outline-toolkit-98020
How many people worked on the game?1
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Comments
I LOVE THE RAT! THE RAT IS SO CUTE AAAAA! Let that little dude fire that nuke they can have what ever they want. Fun game : )
I love the concept and the objective, but I feel the controls are unresponsive, but the idea is a lot of fun. Also there is no audio
Art assets are SUPER cute, loved the concept too :)
It's sad the game doesn't have ay sound effect but i enjoyed it ^^
really funny game, love the rats walk animation
I wish I walked with a fraction of the swag that rat does. Very cute animations I'm sure it'll only get better with sounds. Well done.
Cute little game! The graphics that were there were amazing, loved the little rat running around and how it slept! Maybe I just got incredibly lucky and the rat never actually went for the button? Maybe that was the point? Nothing can go wrong? Either way, fun time!
fun little game, I love all of the rat's little animations.
nice to see a different take on this concept 😉
We're starting the market for rat button-pushing games XD
I love it