Very nice game! A little improvement and the game would be great.I enjoyed playing it. All the best and Good luck! Do check out our game we need the feedback! - https://itch.io/jam/brackeys-3/rate/574293
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Rabbits in Carrotland's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #88 | 3.865 | 3.865 |
Game Design | #134 | 3.459 | 3.459 |
Theme | #151 | 3.595 | 3.595 |
Overall | #156 | 3.329 | 3.329 |
Innovation | #200 | 3.162 | 3.162 |
Fun | #203 | 3.189 | 3.189 |
Audio | #294 | 2.703 | 2.703 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Animations are outstanding! This is definitely a show case of animation. I enjoy fighting with the foxes. Nice job!
Wow amazing animations and design. I like your concept and the game is really fun to play. Nicely done!
This is the best! Really great work loved it so much!!
The mechanics and the movement is so good.. feel incredible.
Also the designs looks really good and the sound effects are great!
WOW!!
Fox scared me half to death, was not expecting that! The game loop is a little easy, but the character controls, ai, art, and level design are great! the foundation is all there, would love to know if you have any plans to expand on it!
I liked your game, you've gone to a realistic style. The controls feels nice, especially when running. The map could be a little bit bigger and maybe with a litlle bit of difficulty, But however, good job.
The animations was pretty well done, it got me thinking that animation and other characteristics of replicating something from real life is super important for the player engagement depending on what you're going to be doing. In terms of game design and playability, I was super stoked when started playing for fear of the foxes, but then I quickly loosed tension when I found out I could take the carrots from the crop at the side of the barn without the foxes noticing me, but it's a jam game and sometimes that can be overlooked. Great work, I believe it has potential for a fully fledged game!
“What makes me want to get the carrots?” I thought being a rabbit is a simple answer for the game design since it was meant to be a make-in-one-week kind of a game.
Mouse input will make it easier to control maybe, or making the interaction zone with the holes bigger and using ‘E’ to enter might be a better solution or both.
Thank you for the constructive criticism. I appreciate it.
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