:D
Submitted
Rewind BattleCriteria | Rank | Score* | Raw Score |
Audio | #573 | 3.063 | 3.063 |
Fun | #634 | 3.049 | 3.049 |
Theme | #681 | 3.155 | 3.155 |
Game Design | #753 | 2.986 | 2.986 |
Overall | #804 | 2.894 | 2.894 |
Innovation | #975 | 2.556 | 2.556 |
Graphics | #1044 | 2.556 | 2.556 |
Ranked from 142 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You can rewind the game in 2 ways. Pressing space (minor) and collecting the clock powerup to rewind to the checkpoint on death (major)
Did you write most of the code yourself and made all the assets from scratch?
All of the code and art is by me and my team (check credits). The music, however, is from Eric Matyas at soundimage.org
I really like the game! I just feel like the player could have a little more control of rewind, but that's just my opinion, well, anyway good job!
At first seeing pictures i thought of some online io games that i have played. But this bosses really gave a good feel to the game especially with different stages. Enjoyed it, there are some flaws but hey you tried and did a really good job. Would love some post processing added maybe hehe.
Movement feels unresponsive, and the music gets cut off while rewinding but the neon graphics are good. And good gameplay.
Fun game, the only thing I'd like to see is the player speed bumped up a bit. Other than that, I enjoyed zigzagging through and fighting the enemies!
I really like the feel of this game, as it reminds me of Diep.io, in a good way :)
The colors are also really distinct and make the game easy on the eye.
Great job!
that is really nice
i like the simplicity
the graphics ,the motion blur and the bloom are some really good touches
I hope it could have saved my progress and just restart the level, or just 'use rewind powers' automatically once you die, it's very hard for me.
Anyways, this is a great rewind concept, I like how the game runs backwards without just a generic rewind animation, which really illustrates what you've gone through and sometimes see your mistake. Nice job!
Very difficult. Could have used a small increase in base player speed, and maybe a visual indicator on where the enemy is. Overall however. I had a boat load of fun with this game!
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