Play game game :)
All Wound Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #760 | 2.781 | 2.781 |
Graphics | #828 | 2.938 | 2.938 |
Innovation | #969 | 2.563 | 2.563 |
Theme | #989 | 2.688 | 2.688 |
Overall | #992 | 2.625 | 2.625 |
Fun | #1086 | 2.375 | 2.375 |
Game Design | #1112 | 2.406 | 2.406 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It is about helping a windup toy: Bob. Hes rewinding and going back in time to look for his lost windup keys and trying not to get all wound up.
Did you write most of the code yourself and made all the assets from scratch?
Yeap i sure did. :)
Leave a comment
Log in with itch.io to leave a comment.
Comments
nice game although i encountered some issues
1) on some tutorial levels the text is covered by the rewind bar on top of the player which makes it abit hard to read
2) controling the player by running away from the mouse felt abit weird and hard to play with
but other than this a great and solid game well done
Thanks for the feedback! Actually the cursor has a collider which you can use to push the player, i was trying out a somewhat new? game mechanic. But ye thanks for playing!
Loved the unique art. The music was great though gets chopped off when switching. Maybe use a singleton for that.
Good job!
Could you also play and rate my game?
https://itch.io/jam/brackeys-4/rate/723414
Thanks for the feedback! Yeap i guess the music could be better transitioned. Sure I'll check out your game! :D
Nice concept, and the music fits in well with the game, but my only suggestion besides the UI problem would be to make the instructions more clear, because I thought that "guide the player using my cursor" meant that the player character should follow cursor. Just a thing to keep in mind.
Nice concept, and the music fits in well with the game, but my only suggestion besides the UI problem would be to make the instructions more clear, because I thought that "guide the player using my cursor" meant that the player character should follow cursor. Just a thing to keep in mind.
Ok thanks for the feedback! I guess i should have made the instructions a little more clear. But thanks for trying my game out!
Great game! The music is amazing! I liked the art too. One thing I recommend doing is setting the canvas to scale-with-screen-size, that way you can set a reference size and the bar problem at lvl3 won't happen. (I also had an issue on the first level with the text going off-screen)
If you have the time please check out my game too: https://itch.io/jam/brackeys-4/rate/721332
Ah thanks for the feedback! The set canvas to scale-with-screen-size solution was really what i needed. Thank you! Yeap the text was meant to go off screen. when the player and camera moves. Sure i'll check out your game :)
nice game idea but the problem is that the third levels is uplayable cuz you cant see anything cuz the ba is too big
Thanks for the feedback! Yea sorry about the bar 😅 I couldn't fix it in time and now its a really huge problem oops. Thanks for trying my game out 😃 i really appreciate it.
Really liked the music and art is also pretty good. The UI is definitely a problem, but apart from that the idea is great. Well done!
Would appreciate if you could rate my game as well :)
Thanks for trying out my game, really appreciate the feedback! Sure I'll check out your game. :)
Thanks!
I really liked the art style and the music. The gameplay with the mouse (hitbox) could be better explained visually. As others said, the UI scale is too big.
Thanks for playing my game! Yep, i know the UI is a big problem, i should probably fix that. I really appreciate the feedback!