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UnWound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #351 | 3.333 | 3.333 |
Fun | #482 | 3.250 | 3.250 |
Overall | #580 | 3.181 | 3.181 |
Game Design | #618 | 3.167 | 3.167 |
Innovation | #663 | 3.000 | 3.000 |
Theme | #667 | 3.167 | 3.167 |
Graphics | #680 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
My game fits the theme because it is about a roll of film who is trying to get to his friend so he can rewind back to before an incident occurred.
Did you write most of the code yourself and made all the assets from scratch?
Yes I wrote all the code and I made all of the assets myself from scratch.
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Comments
I was a bit lost in the start. Maybe with more visuals or text indications, the player will be better how to experience this.
That's a really different use of the theme and the mechanics are really fun! Congratulations for the work! You made a great job!
Cool game. Interesting take on the theme
I think my main criticism here is that the player needs to be given more information during the game. Small stuff like adding a sprite to the spot where my rope will attach before I click and having it change colors when I'm too far away goes a loooong way in easing the guesswork people will have to do to progress, and reducing frustration. Aside from that, I'd say that the character movement when swinging could use some tweaks. Consistency is key in a game like this.
One last thing about the gameplay too, is to make the spikes a little more forgiving. It may seem intuitive to make the collider perfectly match their sprite, but it's generally better to make it much, much smaller.
The visuals are good. If you're using Unity, I'd reccomend adding the "pixel perfect" component to your camera when using pixel art. It gets rid of the distortions and breaking on your tileset, and just generally feels better. I liked the spritework itself.
The audio is pretty nice. The music is good, I really liked the rolling around sound for some reason, haha.
Overall, a solid game jam entry, good work :).
Thanks for the feedback! I might post a post-jam update where I add some of these things. I really like your suggestions.
The main mechaninc is very fun and the music is really nice, well done.
Like your game. Fun to play.
Liked the music and the take on the theme, but I noticed that if I kept pressing R at the start of each level I could skip levels and reach the end easily.
Nice work, the main mechanic is really fun. I like this one
It sometimes felt like there was not enough tape to make it to the end of the level, but I enjoyed the music and game play none the less
Interesting take on the theme, I think it works well, nice work!