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ARMADIL-THROW!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #10 | 4.538 | 4.538 |
Innovation | #262 | 3.538 | 3.538 |
Theme | #336 | 3.692 | 3.692 |
Overall | #493 | 3.282 | 3.282 |
Game Design | #500 | 3.308 | 3.308 |
Fun | #728 | 2.923 | 2.923 |
Audio | #1371 | 1.692 | 1.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The armadillo ball rewinds in time.
Did you write most of the code yourself and made all the assets from scratch?
Everything from scratch specifically for this game jam.
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Comments
It is a cool idea, but it needs some improvements like mouse sensitivity, the screen size, some music or a dying-restarting system. The idea and the artwork are really good! Would appreciate if you checked out my game :)
The art and colors were beautiful and the idea is really nice! However there were some glaring issues. The screen size was not to scale whatsoever and I could not see half of the game. There was a bug that prevented me from completing levels because the armadillo would not reset. There is also no music whatsoever, and I was at full volume. Other than that, cool idea, but needs to fix these issues before I can give it a hot rating. Please play my game, as it only has 4 ratings currently. Thank you and have fun!
I thought this was a really cool idea, the graphics and colours went well together too :) I didn't realise you were supposed to follow the ball after you rewinded it so you could rewind it again from that position! Nice game though :D
Really cool idea! This is a really smart use of the rewind theme, not rewinding the player like everyone else! The graphics are fantastic and the levels see well designed! Quite a cool mix of the game jam theme and traditional golf games! Only other thing is could you use a scale with screen size canvas inside of Unity? It means that people don't have to go into full screen to see the entire canvas as the items in the canvas will scale down to the required resolution!
Appreciate the feedback and the kind comment, fixing the scaling issue is definitely #1 priority on our list.
Yo’ Templar here,
It’s fun to play, an interesting take on golf games, as other people have pointed out there’s a bit of scaling issues in web, and framerate as well, this of course also weights on my computer but it feels like it shouldn’t, maybe is just webgl; another thing would be when you try to both rewind and throw it gets stuck, and when you finish a level the camera still moves even when the cursor is no longer being capture, which makes navigating the menu kinda of akward.
A good game nonetheless.
I love the idea and the graphics are so beautiful! I love the color scheme!
I love the idea and the graphics are so beautiful! I love the color scheme!
Wow, really impressive game for 7 days from scrath. Liked how you managed to combine the rewind theme with golf like games, and the throw ability was really fun to use :D. A couple of suggestions, i really wanted a menu/restart button because i managed to lockmyself out of the ability to progress by throwing the armadillo off the map.
Wow, really impressive game for 7 days from scrath. Liked how you managed to combine the rewind theme with golf like games, and the throw ability was really fun to use :D. A couple of suggestions, i really wanted a menu/restart button because i managed to lockmyself out of the ability to progress by throwing the armadillo off the map.
You are right! That will be here next time aswell. Thank you for the nice comment!
The idea of mixing minigolf with an armadillo (ball) that rewinds itself makes it really interesting. It makes you more active and not only taking shots. Good graphics too. Good job on creating this in the time given, congrats!
I love the concept of the game. I really enjoy golf games so I loved this game as a whole. The armadillo is very cute and the graphics look fantastic. I read the problem of the game and the size of the screen so I guess you are already solving that. I found the camera controlls (mouse) very hard to really get the right angle so I would try to make it smoother or something like that.
The 3 levels were short but you can see the potencial that this game has to offer. I had a blast throwing the ball around in the third level. However, it's hard to notice the rewind mechanic because you would normally get in time to the ball before it runs out of movement.
I found a bug that if you pick up the ball when is starting to rewind it gets stuck and it doesnt move anymore (but you can cheese the levels picking up the ball and rotating to change the position).
Overall, a very nice game. I really enjoyed it and I hope you had a great time making it.
Hey Juanma!
We are gonna fix the issue when we can put up a newer version. We will also be working on some new levels.
Thank you for the nice comments and taking the time to play our little game! That means a lot to us!
Graphics looked really good, Great idea as well
It runs weird on web-browser, I have 1080p screen game doesn't fit in the screen, maybe devs should let it be a downloadable file instead.
Thank you for the kind comment! We're working on fixing the scaling in-browser as soon as possible, as well as just general userfriendliness for playing in-browser.