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A Peek Through Time VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1174 | 2.239 | 3.167 |
Fun | #1242 | 2.121 | 3.000 |
Game Design | #1351 | 2.003 | 2.833 |
Overall | #1391 | 1.925 | 2.722 |
Graphics | #1404 | 1.886 | 2.667 |
Theme | #1405 | 2.003 | 2.833 |
Audio | #1630 | 1.296 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It's got a rewinding object mechanic as well as a looking into "the past" mechanic.
Did you write most of the code yourself and made all the assets from scratch?
Yes.
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Comments
Game looks nice but i don't have a vr headset :(
I am very sorry that I was not able to play your game. It looks really good from the screenshots. It must have been challenging for you to create a VR game in just a week. I really wish I could have played your game.
Could you please take the time to rate my game. I know its not right to ask for one as I have not rated yours but it would mean a lot to me if you rated my game.
That's pretty cool yo
Game looks great but wish i had a vr headset
Downloaded it but couldn't play it :( You should really upload a non-vr version
This was really cool! Great job!
ManzorS, I loved it. I'm a fan of the parabola effect you have on the remote grab action. This was a very innovative way to use a dual-reality mechanic like the looking frame. I didn't use the rewind mechanic much, and the ball seemed to bounce out of the play space in the last room, so I used the "shortcut" method to get to the end. Overall, such an inventive experience. Well done!! I'm a fan! :-)
I'm glad you liked it! It means a lot. And yeah, most of my level design time was spent fixing bugs. I wish I were able to design more levels that made good use of the rewind mechanic. Thanks for playing!
This game looks nice, but I couldn't rate it. There is a big barrier preventing me and other people from playing your game, and that is that it requires a controller.
Hi Sirstotes, I'd say the bigger barrier is it requiring a VR headset haha. Sorry you couldn't play it!
Oh. I didn't notice the VR part at first. Maybe if I get a headset I'll try this out lol
Hi ManzorS, I downloaded your game, but for some reason my controller inputs aren't working. The game begins at the instruction screen, but I can't go further than that. Any suggestions?
Hey, what kind of VR headset are you using? This game should have support for the Quest, Rift, Vive, Index, and windows mr. I was only able to test that it works for the quest but was hoping there wouldn't be any issues with other platforms.
I built it using the VRIF (Virtual Reality Interaction Framework) and Oculus Integration from the Unity Asset store. I used the default VR compatibility settings, so don't know if it would work with Windows MR or Vive. It will work with Oculus Rift or Quest w/Link (requires a discrete graphics card due to using more than one realtime light and not doing ANY polygon optimization :-)
It would be interesting to hear if others were able to play it using the Windows MR or Vive headsets.
Looks like you've mixed up this page for your own lol. You said you were having issues running my game so I was asking in regards to that :)
Oh got it. I'll give it another try!!