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REWIND the time to save the world fom the VIRUS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1343 | 1.732 | 3.000 |
Innovation | #1398 | 1.876 | 3.250 |
Graphics | #1409 | 1.876 | 3.250 |
Overall | #1565 | 1.636 | 2.833 |
Theme | #1595 | 1.588 | 2.750 |
Game Design | #1645 | 1.443 | 2.500 |
Fun | #1692 | 1.299 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game is based on the idea of rewind the time to save the worl from a viral pandemic
You can also rewind days to get higher scores
Did you write most of the code yourself and made all the assets from scratch?
Yes
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Comments
i love the simple art style
i'm happy you liked it, it was made by my brother
Hi there,
Fun game, cute Art, clear instructions:) i always love it when people do everything from scratch and solo! Good stuff!
Hello! Thank you for the feedback! Im happy you liked it
The game is really cool, great idea. I found a litter hard to get the controls first time even with the tutorial. Some stuff was kinda strange and appear to not be working. In console window showed up this error:
ERROR: emit_signal: Error calling method from signal 'input_event': 'KinematicBody2D(dumb.gd)::_on_dumb_input_event': Method not found.
At: core/object.cpp:1238
Other than that the art and music was very good.
If you could play my game and give some feedback I would be really gratefull.
Well, I'm going to look into it. Actually I shouldn't export the game with debugger
Also the game had 3 tutorial levels, just did something wrong and they don't show in the final version
Anyway, glad you liked, thanks for the feedback!
This is surprisingly hard, I wish the tutorial level was the first level that counts, I liked the mechanics you introduced and the pixelart is also very neat ^^ Keep it up!
thanks for the feedback! the intention was that the game was very difficult (you shouldn't be able to reach 0%, maybe only on the first level) and that the player had a chaotic experience, we were aiming for the kind of feeling when you play games like overcooked :). however, i didnt get much time to playtest and balance the difficulty
For what it is, it was a nice little experience, of course!! :)