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Coop Cube Shooter!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #481 | 3.500 | 3.500 |
Audio | #760 | 2.800 | 2.800 |
Fun | #912 | 2.800 | 2.800 |
Overall | #966 | 2.750 | 2.750 |
Graphics | #1120 | 2.600 | 2.600 |
Game Design | #1196 | 2.500 | 2.500 |
Innovation | #1280 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It's best played in 2.
Did you write all the code yourself and made all the assets from scratch?
Yes
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Comments
Fun little game! At first it seemed too easy, but the difficulty ramped up pretty fast.
A nice simple game! Enjoyed the concept and the mechanics. Only thing I can say is if the camera would follow the players a bit but otherwise good game!
A simple & fun game! Felt that the difficulty increased too fast - I was doing OK and a few moments later the red cubes were literally everywhere. Anyway, good job!
Hi lisyarus!
The unbeatable "final wave" was kind of a bug initally but then I left it intentionally. After a while, the rate at which the cubes spawn becomes higher than the rate at which the bullets are spawned. So the players are just gonna die eventually. Instead of making a slow and inevitable ending, I opted for a more stupidly impossible wave. Now that I think about it, I could've just raised the player shooting rate over time, making for a more interesting game ... oh well ... ahah.
Thanks for the feedback and for having played the game!
i like the idea of the infinitely spawning waves! the collision around the back corners of the arena is a little wonky, so both players are able to escape and never die. other than that, good job!
Hi! Yeah making Unity collisions behave turned out to be quite challenging! Thanks for the feedback!
Quite entertaining. Though the difficulty could increase to make it more challenging. :-) Great job
Hi! Oh it does ... it gets quite impossible ahah ... but I guess it takes too much to notice right away. Next time I'll make the difficulty curve grow faster, or at least give a feedback about it. Thanks for the constructive feedback!
Hehe I may have been too eager.
Wish I had someone to control the other gun thing.
Yeah ... I too am finding many other co-op games meant to be played in two, and playing them in single just is not the same. If I was good enouth I'd add a simple script to control the second player. But for now it'll have to do ahah
It works fine for now. :-)
Very fun. There is a glitch that if you get hit by a cube you get pushed back. Which means you can't pass each other which is annoying. Can you give me feedback on my game please?