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Hungry Fish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #206 | 3.879 | 3.879 |
Fun | #547 | 3.212 | 3.212 |
Overall | #592 | 3.197 | 3.197 |
Innovation | #669 | 3.030 | 3.030 |
Game Design | #675 | 3.121 | 3.121 |
Audio | #697 | 2.879 | 2.879 |
Graphics | #776 | 3.061 | 3.061 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player character (green fish) is only able to eat bigger fish with the help of friendly fish (the more friendly fish that are around the player, the bigger the fish that the player fish can eat - hence stronger together).
Did you write all the code yourself and made all the assets from scratch?
I created an audio manager from a Brackeys video - "Introduction to AUDIO in Unity", the rest is made from scratch by me.
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Comments
I really liked the colours used and the pixel art style, well done for doing it all yourself. I thought it was a pretty solid concept and I enjoyed playing :)
Great game.
It was fun to play and I liked the sounds.
I thought that the music was a bit weird. (but that might just be my taste)
The artstyle is great but maybe you could have added some small animations.
The idea is fun, but I found the game a bit too difficult.
This game is surprisingly challenging. It has a consistent art style and smooth/precise gameplay. The difficulty setting was a really nice touch. Great job with this!
Fun game and I like the art style. Keep up the good work!
I like design of the fish. The controls also felt really tight, which led to my playing this for way longer than I would expect. I would suggest having the difficulty ramp up slightly slower. Have a few food pellets come in first before the trash, just so the player can get into a groove of collecting them. Nice job!
Please play and rate my game too!
I like design of the fish. The controls also felt really tight, which led to my playing this for way longer than I would expect. I would suggest having the difficulty ramp up slightly slower. Have a few food pellets come in first before the trash, just so the player can get into a groove of collecting them. Nice job!
Please play and rate my game too!