Very fun and interesting concept! Really nice graphics and overall theme. If this idea was expanded it would make a great full-fledged game.
Please rate my game :)
Criteria | Rank | Score* | Raw Score |
Innovation | #305 | 3.466 | 4.143 |
Graphics | #388 | 3.586 | 4.286 |
Fun | #451 | 3.347 | 4.000 |
Overall | #642 | 3.128 | 3.738 |
Game Design | #684 | 3.108 | 3.714 |
Audio | #981 | 2.510 | 3.000 |
Theme | #1018 | 2.749 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You have a gun that makes you change bodies with the enemies! And the enemies have their own habilities, making you Strong with them!
Did you write all the code yourself and made all the assets from scratch?
Yes!
Very fun and interesting concept! Really nice graphics and overall theme. If this idea was expanded it would make a great full-fledged game.
Please rate my game :)
Looks like an incredibly promising game, the possessing mechanic is cool and the art is lovely. Couldn’t make it further than the third level (the one with a cat), unfortunately - I figured from the comments here that there’s a super jump after returning back to normal which is enough to reach the first pillar, but then I’m completely stuck. A better explanation/tutorial will definitely be useful :) Anyways, a solid submission, good job!
This was a lot of fun!
I really enjoyed the mechanics, I can see this being expanded upon with more levels and stuff, art is really nice as well!
The final part was super awesome too, really like the ideas you brought the table all around.
Fantastic work!
Nice pixel art, I good level design, there were several ways to complete the level, I like that.
Just the boss fight confusing at the start and gets easy once you realize you can only hide below one of the platforms.
Please feel free to review my game!
Definitely an underrated game. Didn't expect there's a boss fight at the end (it takes me some time to beat it as the player only has 1HP. I recommend giving the player a health bar during the boss fight or it is frustrating). The only complaint is related to a mechanic not intuitive at all, and I believe there will be lots of players give up at that level, which is the player will automatically perform a super jump when you return to the human state.
Btw, feel free to play my game, you will be interested :)
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