You are the true MVP, thanks for playing all the way through the end
Yeis
Creator of
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Great entry and the core game mechanic was great, I do share the same feeling as other people have point out, the combat starts feeling a little to slow after a couple rounds also would be great to have some sort of shop to get power-ups or different kind of weapons, I understand that fro a game jam of 48 you usually want to focus on only a key aspects of the game. Overall excellent work and if you do have some time please check off my game and rate it
This game is insanely good at so many levels, your core game loop is neat and its keeps you engaged with the upgrades section. Being able to save my session was a really nice plus as well. My only feedback to the game was that the color palette of the game was a bit odd and it took me a while to understand some visual cues like money & items due their constrants with the rest of the world but that just me being nitpick :) nice entry to the gamejam Congrats
Please come around and rate my game :)
Even thought seems to get chaotic pretty soon in the game, the music kept me pretty chill, I had to redo the second level couple times because its hard to understand visually which gem fits on which ring, (not sure how to solve the problem) I also felt the camera could follow you better to make sure you are able to pickup jewels and drop the rings more easily (this might a conscious design choice).
Overall a good entry to the jam, fits the thematic like a perfect ruby ring ;)
Really nice visuals, I would try to maybe experiment a little bit more with 2d lightings and shadows to give it a more complex look, but that's just my opinion. great entry and use of the theme.
We actually thought about the same mechanic of slowing time so that was definitely fun, come play and rate my game I would appreciate it :)
Really nice and polished game my only complain regarding the game design is that there is not really a punishment or reward while being on shield mode (Maybe I miss something didn't get unitl the end due the slow start) technically you can evade all projectiles or absorb them and nothing changes besides the score.
Please check and rate my game jam submission
I really enjoyed you game, has been my favorite game of this game jam so far, the pseudo randomness of the bunny battles is good for replayability and the 7 Days settings makes the game so hype, my only feedback is that happened me twice that the action button overlays with the next day button and several times I ended moving into the next day by accident and pretty much had to restart again.
Please rate my game if you have time :) Great work
I really enjoyed you game, has been my favorite game of this game jam so far, the pseudo randomness of the bunny battles is good for replayability and the 7 Days settings makes the game so hype, my only feedback is that happened me twice that the action button overlays with the next day button and several times I ended moving into the next day by accident and pretty much had to restart again.
Please rate my game if you have time :) Great work
My only complaint with the game was that the text was hard to read due to the font, but besides that, I feel you have an incredible idea here, if you were to polish the level and add more mechanics this can easily be the next celeste/hollow knight I really see the potential you have here.
Please come by and rate my game :)
The parallax in the background was really cool, I felt like at least in PC the game was too punishing since the beginning, so maybe you can start it easier and build up the difficulty. Also changing the color scheme on other hot balloons can make it easier to recognize them as obstacles, mi first playthroughs It wasn't clear if they were enemies or collectibles TBH, besides that really enjoyed your game, Great Job
please leave a rating at my game jam entry :)
The post processing effect was a cool idea for the main menu, but kind of gave me a headache, I really enjoyed the mechanics and the color palette of the game, the design of the levels were engaging besides having to go back and return for leftovers blocks, but overall great work.
Please come by and rate my game as well
Super fun game! Lots of laughs and god damn it was hard. I played 3 story levels, but the addition of a survival mode is super impressive.
The only thing would've wished was the ability to control the triangle/grapple with mouse and click. That would've been super fun! WASD vs arrow key controls made it too confusing at times and I couldn't tell if I was jumping or grappling sometimes. Also, something that might not have been intended was that I could infinitely wall jump if I just hugged the wall.
Overall: super fun. Check out my game sometime!
I really enjoyed the music and sound design overall, the mechanics were good but have the same problems as other players with the collision system going wacky sometimes, All the levels were really thought out but feel like was too punishing sometimes where mechanics were just given. Overall great entry.
Please check out and rate my game as well.