Lacks some sounds but the game's dynamism compensates. Good job !
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Brothers in Arm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #69 | 4.154 | 4.154 |
Graphics | #222 | 3.846 | 3.846 |
Innovation | #488 | 3.231 | 3.231 |
Fun | #532 | 3.231 | 3.231 |
Overall | #603 | 3.179 | 3.179 |
Game Design | #633 | 3.154 | 3.154 |
Audio | #1680 | 1.462 | 1.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Since the small character is so weak but does so much damage, and the large character can't deal damage but takes a lot of hits - Both are needed to successfully defend the Gem.
Did you write all the code yourself and made all the assets from scratch?
Yup. Wasn't the plan originally but I ended up creating all the scripts (other than Cinemachine for the camera), and all the artwork myself.
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