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Factory of Anarchy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #83 | 3.726 | 3.726 |
Graphics | #92 | 4.097 | 4.097 |
Game Design | #92 | 3.806 | 3.806 |
Audio | #107 | 3.645 | 3.645 |
Theme | #133 | 3.806 | 3.806 |
Innovation | #215 | 3.484 | 3.484 |
Fun | #220 | 3.516 | 3.516 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The gameplay starts off relatively calm, with only a few tasks and lots of leeway for the timer, but gradually ramps up in difficulty as more and more elements are introduced. Towards the end, when all tasks are active and your time is running out super quickly, everything is pure chaos.
Did you write all the code yourself and made all the assets from scratch?
All of the art, music, sound effects and code were made from scratch.
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Comments
Great game! good job!
Thank you!
Really cool game, the tasks felt nice and the difficulty was ramping in a good way, awesome work :D
Thanks :D
AMAZING!!! This feels so polished it could be released on steam.
Thank you very much!
AMAZING!!! This feels so polished it could be released on steam.
Very fun and the graphics are AMAZING!!!! :)
Thank you very much!
Haha that was really fun ! The art and music creates an immersive athmosphere. At first i had troubles understanding the minigames but they are really easy to learn.
The game get repetetive after completing all of the minigames. It kinda becomes a chore :/ Maybe you can fix that with variations of the minigames. Like more levers , temperature changes to kelvin or on of switches needs to make a pattern etc. to keep player engaged :]
This game reminds me of "Keep Talking And Nobody Explodes" witch is a good thing you should play it :D Overall loved the art,music,minigames just needs some variation :] Well done !
Thank you so much! Yes, more variety is sorely needed, but there's only so much you can do in a few days :p
And yes Keep Talking And Nobody Explodes is such a great game, I'm honored that you are reminded of it from our game :D
I love the background visual! It really sells the atmosphere. It would be so cool to have more story elements going on told just through a window while doing random tasks
Thank you! And that's a great idea indeed :)
Game gets hard I survived just 1 minute 47 sec xd
But nice game overall!
Haha yes the game gets hard pretty quickly, but that's mainly because there isn't enough gameplay to be interesting for much longer :p
i love this game! the art and music is pretty good and i like the atmosphere.
Thanks!
Wow this game really ticks all the boxes! what a creative use of the theme. The game created a very tetris-like frantic feel. Incredible music and art too!
Thank you so much, that really means a lot! <3
GOOD
Thanks!
you are creative, well job!
Thank you!
Great concept and game mechanics! Great work
Thank you :D
This is so far the most creative game I've seen yet!!
Thank you so much!
Truly excellent. My favorite game thus far.
It is chaotic, intuitive, and challenging.
Great job. ^_^
Thank you so much! I'm glad you enjoyed it :D
hehe really enjoy playing this one
Thank you! :D
Very fun and chaotic what are you supposed to do with this puzzle?![](https://img.itch.zone/aW1nLzY4NjA3ODAucG5n/original/EmG%2Fwc.png)
Thanks! All of the pressure gauges have to be at the highest level, so you have to mash the buttons as fast as you can until they're all full :)
When you understand how to play, its getting more enjoyable. But this beautiful game needs a tutorial.
If we had more time that would've been a great addition indeed, thanks for the feedback :)
very neat little management game, amazing visual style! Love it!
Thank you so much!
The game looks interesting, but I can't really understand what I have to do, is kinda confusing. A tutorial would be great.
Agreed, the game can be confusing if you don't know what to do. I'll give a quick explanation here:
There is a chaos meter (the big green bar) that is constantly increasing. If the bar fills up completely, you lose the game. In order to bring the bar down, you have to constantly complete the six microgames that are sporadically activated (you can see this by looking at the lights which turn red if you need to fix it).
There are six microgames:
Every completed microgame gives you a coin, which you can use on the three buttons to the right. These buttons will finish a certain amount of microgames for you and bring the chaos meter down.
Thank you :)