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Pickle Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #79 | 3.824 | 3.824 |
Theme | #112 | 3.853 | 3.853 |
Graphics | #119 | 4.029 | 4.029 |
Audio | #119 | 3.618 | 3.618 |
Overall | #144 | 3.603 | 3.603 |
Game Design | #270 | 3.500 | 3.500 |
Innovation | #699 | 2.794 | 2.794 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game turns into a chaotic bullet hell by the player.
Did you write all the code yourself and made all the assets from scratch?
I made everything else to the built in unity features(UI, rendering, physics, etc...), the font(found in dafont) and the music(one of my friends helped me)
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Comments
fun game! I love the art :)
Thanks ^^
Nice game! I enjoy the music a lot, also the graphics are nice, I found that while playing fullscreen the scene animation was not scaling correctly but it also is a nice touch. Great job!
Thanks <:
Pretty hard game, I got 97 by standing in the corner shooting stuff but before that could only get like 30. The graphics and juice were nice! I wish there were more guns.
thanks for the feedback!
Love the art! The screen shake it's a bit too much but the game is very fun :3
Thanks [=
A really fun game. The best part is the visuals. The design for the enemies and the players are very well made and I love the music too. The gameplay was also very engaging and I love your interpretation of the theme. Good luck on the jam!
Thanks ;]
This game was amazingly fun to play during class while i was rating games
<3 Rate my group's game if you haven't already thank you Great game
thanks (=
This game felt and looked great. Excellent job. :)
Thanks :]
Nice game. A bit to much screenshake
Thanks for the feedback!
Nice game. A bit to much screenshake for my taste and a rapidfire would be nice👍
Thanks for the feedback =J
The animations, cutscene, art style and screen shake makes this game feel so alive.
The gameplay is not all that original but you made it super fun too play anyhow.
The upgrades makes you stay for the long game
Thanks OuO
Love the art style and gameplay! I do wish there was something a little bit more like different levels or different guns. However, with that being said, it was a short and sweet game. Nice Job!
Thanks =D I didn't want to make different levels because it would screw up the enemy AI and different weapons are not needed because your one weapon so I they didn't feel like things I need to put in game even though these are nice ideas. thanks again.
I like the art and animation of the game a lot! The camera shake was a bit too much for me, and the screen quickly felt to small to manoeuvre my character around. But overal, very nice job!
Thanks :D
this games was awesome well done maybe have a hurt animation for player??? solid 4.5/5
Thanks <;
Very fun! There should be a more evident indicator that the bullets bounce off the enemies like they change color for example. I really like the graphics and the color scheme is nice.
Please check out my game too, if you'd like. It's about making crazy jazz music.
Thanks ^^
Simple idea executed very well, it gets much harder once your bullets start to bounce. One thing that I would complain about is that both screen shake and the red flash when you take damage could be toned down a bit in my opinion, especially considering how many bullets you have to fire. Still liked it a lot though!
Thanks [:
The game was extremely satisfying to play. Running around as a pickle killing cactus is too much fun :P
Thanks ^u^
pickles! very fun and well-made game
Thanks <;
The game as a whole is put together. The visuals work well and the recoil from the the bullets feels very good. Maybe it gets too hectic too fast, but I guess it is in line with the theme.
Thanks (!
Wow! I love the feedback that the game gives you and the soundtrack and the effects are also a blast. One thing I would maybe add is an indicator where enemys are going to spawn, since I sometimes ran into them the moment they spawned. Really cool game overall!
Thanks [;
Like the visuals and theme! Hard to tell the enemy projectiles from your own though.