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Wild Magic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #111 | 3.739 | 3.739 |
Theme | #120 | 3.826 | 3.826 |
Overall | #125 | 3.638 | 3.638 |
Innovation | #138 | 3.630 | 3.630 |
Audio | #193 | 3.478 | 3.478 |
Game Design | #228 | 3.565 | 3.565 |
Graphics | #367 | 3.587 | 3.587 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The main mechanic, Casting Random Spells, is directly associated with a DND mechanic of the same name. Each spell is chosen at random, and has a random effect applied to it, making it extremely chaotic, but manageable.
Did you write all the code yourself and made all the assets from scratch?
All of the code is written by myself, all of the art (besides a few of the props) is also done by myself. The music is free open source.
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Comments
Damn that's a great project! great job! chaotic spawning things was fantastic mechanic here, and you could just die and die with bit of fun to test if this time you have more luck :P
Although I lacked here sound, but the music was making the day!
Very fun indeed! The idea of forcing me try new spells game some room for experimentation, I think you need to explore more this type of synergy.
About the story, what if you are the junior wizard, and you are the last one left, since all the most experience went to explore the cave. Now is up to you try to save them.
pretty cool idea, and really well done on the execution. i love the use of the usual non-copyright sounds, and the level design with graphics was really well done on your part, well done
Thanks! I'm glad you enjoyed it!
Well, thanks for the virtual hug!
This game is a hand full! Most of the ledges are softlocking deathtraps, most spells are broken and the hitboxes are weird. But I absolutely love it!
I mostly used high jump and run to skip through most of the rooms. The artstyle is fantastic and the music is so good! The movement feels awesome and the doors are quite comedic, intentional or not.
Even though this game is a broken nightmare I loved every frame and I will definitely play it again.
Thanks for the feedback, glad you liked it!
Good game! really fun to play:)
Thank you! I appreciate the kind words!
Very fun game. It always cracked me up when I ripped the door off its hinges instead of simply opening it lol
Thank you! I wish I could say that I added that feature for intended comedic effect but it was just easier than making an opening door at the time lol
I really liked this game. Very fun, occasionally a little frustrating but as someone who plays D&D I know that the dice cannot always be kind. Definitely going to recommend to some friends!
Thank you so much! Glad you liked it!
As a frequent DnD player, and wild magic sorcerer lover, I love this concept XDD The force fling is a little bit strong, but overall the game is fun :D
Yeah, the force fling is pretty OP, but I loved using it too much so I didn't have the heart to nerf it hahaha. Thank you for playing and enjoying!
Good game! really fun to play:)
Thank you!
Great game! I wish the spells were told to you before you cast them. But overall fun game and thanks for the hug :)
Thanks for the feedback! The little icon at the bottom of the screen gives you a hint as to what you've got loaded currently, but I never put it in the tutorial so that the player either found it out and felt smart or felt even more chaotic!
Love the look of this game and the concept around it too! I would love the idea of wild magic in a game, some of my favorite moments in DnD is the wacky surges of wild magic, but I feel it might be a bit too random in this game. It might be better to have set spells with a random effect on them. Like "Spawn Crate" but sometimes it's slippery, bouncy, on fire, explosive, invisible, etc.
Still, great game! I love the idea behind it
Good level design, really smart music choice, great thinking for mechanics. But randomness is too random, can't handle
Thanks for the feedback! Based on your pfp, you know how random Wild Magic truly can be, and the chaos it can cause!
Loved firing random spells, felt like an action-y wild magic surge from DnD. Ran into a bug a few times early on where it'd no longer let me pick up objects though